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Projects 30 repos

data as of 25.09.2026

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备. 这些均己实现上阵和穿戴. 并可进入副本战斗,多人玩法也己实现. 持续开发中。

★ 1,582 514d ago

Megacity-Metro: a thrilling shooter game. using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience. demonstrating how to craft engaging multiplayer games.

★ 1,173 167d ago

A battle of balls game. lol style. AI Agents base. support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62. EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo

★ 927 2d ago

Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests. battle enemies. challenge friends to minigames. or just have fun roleplaying — the possibilities are endless when your imagination is the limit!

★ 235 5d ago

A game for learning. practicing and improving algorithmic thinking.

★ 17 1659d ago

A simple Space Invaders clone made in Unity using MVP. dependency injection. reactive programming and Addressables.

★ 14 912d ago