Unity Graphics - Including Scriptable Render Pipeline
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
Free and open source singing game with song editor for desktop and mobile
The developer community is beginning to show the world why Mixed Reality can be special. Developers come up with new mechanics that show why MR will be the best way to engage Quest users. MR Motifs is our format to broadcast them to other developers. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
An ever-growing collection of ultra-wide solutions for games built on the Unity engine.
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win. OSX. Android. iOS. WebGL.
Seth's AI Tools: A Unity based front end that uses ComfyUI and LLMs to create stories. images. movies. quizzes and posters
1. 基于索引计数与对象绑定的AssetBundle加载管理简易框架。(参考: tangzx/ABSystem思路) 2. 集成资源热更以及版本强更框架(半成品)
Low-code. cross-platform media SDK for Unity Engine.
The source code for Placeholder Gameworks' debut title "Death and Taxes". of which I did the coding.
This tutorial series provides step-by-step instructions for how to perform human pose estimation in Unity with the Barracuda inference library.
💬 Unity Chat Plugin by Stream ➜ These assets are the solution for adding an in-game text chat system to your Unity game.
A remake of the cult-classic game LSD: Dream Emulator
Playing Video with VideoPlayer and VideoClip API on Unity 5.6
Unity 2021 Cookbook - Fourth Edition. published by Packt
A Beat Saber plugin for PC that allows you to sync up videos to play in the background of your maps.
Samples showing how to use Azure and AI services in Mixed Reality projects
Unity version of ailia models repository
Source Code for VirtualHome environment
Collection of independent & useful unity scripts - submodule this under /Assets/ in your project
基于虾哥的xiaozhi-esp32项目的Unity版本,可直接语音控制米家设备
Advanced modular synthesis in your Unity project!
Heatmaps for 360 Video
X-Wing and Tie Fighter style flightsim
OmniNet is a high-performance. modular networking framework for Unity. designed for real-time multiplayer games. It provides efficient state synchronization. RPCs. network variables. authentication. HTTP and database integration. all engineered with a strong focus on scalability. low latency. and developer productivity.
Legendary Tools are small tools/code shared between all tools that were created during my time as a Game Developer.
Game 3D Terra Wild
An immersive cinematic video game. made for the MUIC. ICCT Major Capstone Project
Making an IO surf game based of Source Engine Movement