A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Unity Graphics - Including Scriptable Render Pipeline
A Unity DOTS framework for my personal projects
Samples for Project Tiny
Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow. easy to configure. and supports hotfix solutions like HybridCLR and xLua.
ToonRenderPipeline Unity6 RayTracing
DMotion - A high level Animation Framework for Unity DOTS
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed. multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive. multiplayer experience that can support 64+ players simultaneously.
Unity engine DOTS UI solution
TrafficSim using Unity ECS 2023.1
Package repo containing the water system created for the URP Boat Attack demo project.
AAO: Avatar Optimizer: Non Destructive Avatar Optimization Utilities
Road to dots tutorials
Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game.
A testbed project for Unity real-time ray tracing features
Plugins to make Autoware vector maps in Unity
Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework
Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike
An Octree Native Collection for Unity DOTS
Burst accelerated mesh simplification.
Generation of planets with dynamic terrain
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.
SIMD exercises for Burst and Unity
Fork of Dreaming381/Latios-Framework/Calligraphics
Millennium: A fan game framework/engine in Unity 2018 based on Paper Mario: The Thousand-Year Door
This is the Mod SDK Unity project for Core Keeper
Source Code for Tabletop Tavern
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]
Unity component offering functionality similiar to LineRenderer but in 3D
Collection of Unity Burst samples
147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude. Cursor. and AI assistants to your Unity editor.
A repository of all the code to follow he DOTS training series by WAYN Games
Procedural Voxel Terrain Project
Voxel Terrain Generator for Unity ECS
Neighbor search using a grid based approach + C# job system + Burst
4DViews volumetric video with Unity DXR realtime ray tracing
Boids implemented using Unity's Entity Component System
A simple Unity editor tool of procedural mesh generating. modifying and exporting.
Catacomb Snatch Community Edition
Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.
A modding library for Core Keeper. Provides features that makes modding Core Keeper easier.
TiberiumRim - A Command & Conquer based mod for the game RimWorld.
repo for HaHa's 2025 thesis project
WIP mod for Core Keeper that is adding fully fledged autonomous train functionality and more
TruckBaaz is a unity based game.
Unity references for HDRP. URP. and Native Plugin Interfaces across versions.
Unity Project based on Netcode
Game Jam Repo