GitHub Repository Explorer

burst repositories - updated at 28.01.2026

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A collection of some of the neat math and physics tricks that I've collected over the last few years.

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521

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

3,602
480

Open source recreation of Daggerfall in the Unity engine

3,284
115

Low-latency Audio Signal Processing plugin for Unity

1,675
109

A Unity DOTS framework for my personal projects

1,232
9

Megacity-Metro: a thrilling shooter game. using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience. demonstrating how to craft engaging multiplayer games.

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92

DMotion - A high level Animation Framework for Unity DOTS

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1028

TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.

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Cross-platform deterministic physics simulation in Unity. using DOTS physics and soft floats

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Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed. multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive. multiplayer experience that can support 64+ players simultaneously.

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Fast K-Nearest Neighbour Library for Unity DOTS

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A unity addon for adding stretchy bouncy physics to bones and meshes.

463
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ๅ‚่€ƒGenshin็š„GamePlayๆก†ๆžถ๏ผŒๅŒ…ๆ‹ฌๆˆ˜ๆ–—ใ€่งฃ่ฐœใ€ๆ€ช็‰ฉAIใ€ๅ‰งๆƒ…๏ผŒๆŒ็ปญๅผ€ๅ‘ไธญ

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0

Sample projects for the Unity.CharacterController package

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TrafficSim using Unity ECS 2023.1

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525

Body. Eye and Face Tracking code sample.

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Collection of tools for Unity DOTS

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Basis is an open-source social framework for VR and Desktop usage.

321
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A testbed project for Unity real-time ray tracing features

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Plugins to make Autoware vector maps in Unity

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644

SAT Collision in C# for Unity3D Burst Compiler

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ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets

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ๅคšไบบFPSๆผ”็คบ๏ผŒ่ฏฅๆผ”็คบ้›†ๆˆไบ†่ฎธๅคš็Žฐไปฃ็ฝ‘็ปœไปฃ็ ๆŠ€ๆœฏไปฅๆ้ซ˜ๆธธๆˆ่ดจ้‡ใ€‚

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Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework

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An Octree Native Collection for Unity DOTS

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A demo with Unity DOTS and Unity Physics.

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2226

Tween Library for Unity3D(ECS+JOBS)

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FFT implementation in C# optimized for Unity's Burst compiler

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A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.

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Infinite Axis Utility System for Unity

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The ECS project originally developed with Intel for GDC 2018

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An A* navigation system for Unity using burst compiled jobs for performance.

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Example project for Unity 2020.1+ texture data access APIs

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Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.

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This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solving problems outside of the pure geospatial streaming applications.

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Depth from Monocular Image using the MiDaS v2 library with Unity's Barracuda inference framework

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Burst accelerated mesh simplification.

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The Unity BRG Container

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Superfast CPU boids for Unity

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An epic ocean simulation (Unity 2021+ URP)

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Fork of Dreaming381/Latios-Framework/Calligraphics

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0

Simple Unity tweening system using ECS that works with GameObjects!

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Audio Visualizer in Unity.

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937

This is the Mod SDK Unity project for Core Keeper

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Collection of Unity Burst samples

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State saving for Unity DOTS

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ARDK UPM (Unity Package)

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4DViews volumetric video with Unity DXR realtime ray tracing

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Voxel Terrain Generator for Unity ECS

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Official Code for the SIGGRAPH Asia 2025 paper "Environment-aware Motion Matching"

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Transvoxel implementation with Unity's Job System and Burst compiler

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Advanced modular synthesis in your Unity project!

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A collection of extensions and native containers for DOTS to write more performant code

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Powder Toy Game using Unity ECS

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Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.

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The Entities Graphics package provides systems and components for drawing meshes using DOTS. including support for instanced mesh rendering and LOD. ๐Ÿ“ฆ [Mirrored from UPM. not affiliated with Unity Technologies.]

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Write Everywhere mod for Cities Skylines 2

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GPU Computational tools written in Unity HLSL for the IMMC 2023 contest.

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Unity package trying to visualize Unity projects using a new sene in 3d

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A 2D. mystery. role-playing game with branching storylines developed using C# in Unity

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Tools and systems for controlling trees in CSL2

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22๋…„ 8์›” tutorial๋™์•„๋ฆฌ ๊ฒŒ์ž„์žผ <๋ฐ”๋‹ค>

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