GitHub Repository Explorer

burst repositories - updated at 01.06.2026

1

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

3,644
604

Open source recreation of Daggerfall in the Unity engine

3,400
14

The C# math library used in Unity providing vector types and math functions with a shader like syntax

1,441
145

A Unity DOTS framework for my personal projects

1,300
8

DMotion - A high level Animation Framework for Unity DOTS

570
1152

ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.

556
670

Cross-platform deterministic physics simulation in Unity. using DOTS physics and soft floats

549
838

A unity addon for adding stretchy bouncy physics to bones and meshes.

534
26

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed. multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive. multiplayer experience that can support 64+ players simultaneously.

533
717

A fully dynamic planar navmesh for Unity supporting agents of any size

508
1271

A demo implementation of Unity Entity Component System with NavMesh

486
2828

Fast K-Nearest Neighbour Library for Unity DOTS

477
1229

Basis is an open-source social framework for VR and Desktop usage.

442
0

Unity engine DOTS UI solution

405
2355

Sample projects for the Unity.CharacterController package

397
208

A Quadtree Native Collection for Unity DOTS

390
1019

Body. Eye and Face Tracking code sample.

383
3

A mixed reality multiplayer game for Oculus Quest 3

351
3

Collection of tools for Unity DOTS

342
47

ROS/ROS2 enabled Sensor models (Assets) on Unity

324
26

A testbed project for Unity real-time ray tracing features

294
735

Plugins to make Autoware vector maps in Unity

288
768

SAT Collision in C# for Unity3D Burst Compiler

283
2587

Bursted Entity Component System

249
2

VRM desktop pet software for Linux (aka Unofficial Linux port of shinyflvre's MateEngine)

235
0

Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework

234
2

Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike

227
536

UI package for Unity that render shapes with outlines. shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.

224
24

An Octree Native Collection for Unity DOTS

194
1874

FFT implementation in C# optimized for Unity's Burst compiler

187
101

Tween Library for Unity3D(ECS+JOBS)

182
2496

VR-capable version of Gaussian Splatting for Unity

176
117

The ECS project originally developed with Intel for GDC 2018

153
2673

Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.

148
143

Svelto.ECS and Svelto.Tasks Mini Examples for Unity

147
389

Unity sample: GPU instancing with RenderMeshInstanced

147
228

Burst accelerated mesh simplification.

140
154

Unity Runtime Mesh Simplification

137
774

Performance oriented voxel engine for unity.

127
550

Unity Position Based Dynamics in two dimensions

121
169

Chisel CSG Level Editor. for Unity

120
223

Vertex animation with C# Job System and new Mesh API

112
2325

Distance Field Ambient Occlusion. implemented in Unity 2021.3. as an extension of SDFr

111
849

Sample project for NSprites package

110
514

Evaluate signed-distance-fields with speed using Unity Jobs and Burst

109
1285

code from blog posts

107
41

SIMD exercises for Burst and Unity

105
1872

The Unity BRG Container

104
670

Procedural Terrain Generation using CPU workflow based on ECS. focused on performance

101
2606

This is the Mod SDK Unity project for Core Keeper

95
11

Shmup-style benchmark for the Unity advanced mesh API

87
1901

Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor

84
830

Collection of Unity Burst samples

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1500

Neighbor search using a grid based approach + C# job system + Burst

70
326

Voxel Terrain Generator for Unity ECS

68
94

ARDK UPM (Unity Package)

67
44

Decompiled source code (dlls) of simulation game RimWorld (personal use only allowed). Currently most up to date source (on Github).

65
11

Transvoxel implementation with Unity's Job System and Burst compiler

65
502

Advanced modular synthesis in your Unity project!

56
1558

Unity SDK UPM package

53
25

Powder Toy Game using Unity ECS

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2889

MathematicalVisualizationArt 2023

52
618

[Mirrored from UPM. not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework. Unity Physics is network-ready. completely customizable. and built for performance out of the box. Whether youre building the next mobile hit or a new networked multiplayer console experience. Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.Unity Physics is currently in preview. and is compatible with Unity 2019.3 and newer.

51
37

Unity network transport layer - the low-level interface for connecting and sending data through a network 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]

16
23

Water Tool. Seasonal Streams. Experimental Waves and Tides

1
31

An experiment simulating floods throughout Quang Binh province

1
19

A follow-along of Jasper Flick's Catlike Coding Unity basics tutorials. This repository covers the projects from Building a Graph all the way up to Organic Variety.

0
910

From catlikecoding.com tutorial.

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