GitHub Repository Explorer

burst repositories - updated at 27.07.2026

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A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

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660

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

3,343
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Unity Graphics - Including Scriptable Render Pipeline

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18

A Unity DOTS framework for my personal projects

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1
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Asset Viewer for Uma Musume

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Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow. easy to configure. and supports hotfix solutions like HybridCLR and xLua.

771
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ToonRenderPipeline Unity6 RayTracing

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Unity ECS example for special effects

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DMotion - A high level Animation Framework for Unity DOTS

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1208

ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.

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TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.

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817

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed. multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive. multiplayer experience that can support 64+ players simultaneously.

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A fully dynamic planar navmesh for Unity supporting agents of any size

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1327

Basis is an open-source social framework for VR and Desktop usage.

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0

Unity engine DOTS UI solution

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2411

TrafficSim using Unity ECS 2023.1

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Package repo containing the water system created for the URP Boat Attack demo project.

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AAO: Avatar Optimizer: Non Destructive Avatar Optimization Utilities

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Collection of tools for Unity DOTS

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Road to dots tutorials

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Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game.

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A testbed project for Unity real-time ray tracing features

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Plugins to make Autoware vector maps in Unity

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Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework

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Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike

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592

An Octree Native Collection for Unity DOTS

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Burst accelerated mesh simplification.

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40

Generation of planets with dynamic terrain

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Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.

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SIMD exercises for Burst and Unity

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Fork of Dreaming381/Latios-Framework/Calligraphics

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Millennium: A fan game framework/engine in Unity 2018 based on Paper Mario: The Thousand-Year Door

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Plot functions and draw large amounts of debug lines. shapes and text to the Unity game and scene view

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The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]

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Unity component offering functionality similiar to LineRenderer but in 3D

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Decompiled source code (dlls) of simulation game RimWorld (personal use only allowed). Currently most up to date source (on Github).

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Import a MagicaVoxel project to Unity using the new VFX Graph

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Collection of Unity Burst samples

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147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude. Cursor. and AI assistants to your Unity editor.

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A repository of all the code to follow he DOTS training series by WAYN Games

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Procedural Voxel Terrain Project

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Voxel Terrain Generator for Unity ECS

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Neighbor search using a grid based approach + C# job system + Burst

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382

State saving for Unity DOTS

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4DViews volumetric video with Unity DXR realtime ray tracing

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2184

Boids implemented using Unity's Entity Component System

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A simple Unity editor tool of procedural mesh generating. modifying and exporting.

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Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.

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A modding library for Core Keeper. Provides features that makes modding Core Keeper easier.

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TiberiumRim - A Command & Conquer based mod for the game RimWorld.

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repo for HaHa's 2025 thesis project

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WIP mod for Core Keeper that is adding fully fledged autonomous train functionality and more

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Unity references for HDRP. URP. and Native Plugin Interfaces across versions.

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Unity Project based on Netcode

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