Unity C# reference source code.
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
:books: Library of all kind of scripts. snippets & shaders for Unity
A free Desktop Mate alternative with a lightweight interface and custom VRM support. though with more features.
Unity Graphics - Including Scriptable Render Pipeline
These scripts will make your UGUI ScrollRect reusing cells. to improve performance. loading time and draw calls.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
A fully-dynamic voxel-based global illumination system for Unity
Unity ShaderGraph project
Realtime-CSG. CSG level editor for Unity
Firebase Quickstart Samples for Unity
太吾绘卷游戏Mod
React and HTML framework for Unity UI & UIToolkit
Visualizer for your Playable graphs
This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
Animating grass shader for Unity
Unity client application for Nine Chronicles. a fully decentralized idle RPG powered by the community.
Cool 3d scoll view for Unity(NGUI 3D UGUI support)
Rust game extension for the Oxide modding framework
This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to create a controller for my walking simulator game so that's why controller fits better with this genre. I Also use a free extension from Unity Store called Naughty Attributes to help me keep this project nice and tidy.
unity3d - advanced control library
The Firebase SDK for Unity
VRM desktop pet software for Linux (aka Unofficial Linux port of shinyflvre's MateEngine)
Rain World multiplayer engine and custom game mode
Popout Inspector and ScriptableObject aware default Object Drawer for Unity3d.
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0
七濑派对开放源代码
The repository for my zelda tutorial
A new mod loader for WorldBox
XRAutomatedTests is where you can find functional. graphics. performance. and other types of automated tests for your XR Unity development.
Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales
自定义Unity Shader GUI
Official repository of public UnityMol source code releases
Learn by doing projects
Step Inside is a Unity3D based project that lets you draw out a 2D floor plan and instantly converts it to a 3D virtual walkthrough. You can save the walkthrough and view it on Mobile and VR using its unique pin-code!
unity解决方案UnityFramework
Code base for casual mobile game
The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).
Unity TextMeshPro DynamicText 动态文本组件
Mathematics for Computer Games Development using Unity
ZumaClone is a Unity-powered clone of the classic arcade Zuma.
KSP mod to replace the stock craft list in the editors
Virtual Crew mod for Sailwind
Android Game. There are all main scripts
面向中文用户的轻量级桌面虚拟伙伴引擎,支持 VRM 角色、模型商店、原神模型优化渲染以及丰富的扩展功能。
Eternaltree decryption HybridCLR-dll files and decomp code
Development kit that I use for program personal proyects in Unity
Low-cost. open-source optical see-through AR headset adaptation with full hardware documentation and calibration workflow.
Various projects build in Unity3D 3.5
Unity Sample Project that uses a ML model to detect specific symbols in a drawing from the anime Witch Hat Atelier
ver 1.6
C# scripts for Unity. Unity game with drum sequencer. bass sequencer. arpeggiator. and organ chord auto-builder. plus a fun easter egg.
Test automation in Unity with AltUnityTester
This repository showcase how to use firebase functionality on Unity
Legacy Rust Decompiled
A graduation game project...
Health Game
unity客户端实习求职
Jogo desenvolvido para Meeting Jam do Gamux 2016
Codebase for Cuboid. XR (AR & VR) software for bringing spatial ideas into the real world. Built on top of Unity. written in C#
Fluid Track Unity Application
Your soul is stuck in between the living and the dead and has to reflect to itself before it can go further.