GitHub Repository Explorer

unity_performance_tests repositories - updated at 29.03.2026

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Zero encoding extreme performance binary serializer for C# and Unity.

4,468
2

The extra fast. minimum code size. GC-free DI (Dependency Injection) library running on Unity Game Engine.

2,782
44

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

2,695
22

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

2,301
1

Lightning-fast and Zero Allocation Tween Library for Unity.

1,917
9

High-performance. allocation-free tween library for Unity. Create animations. delays. and sequences in one line of code.

1,821
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An efficient and versatile input system for Unity.

1,508
1

The C# math library used in Unity providing vector types and math functions with a shader like syntax

1,439
81

React and HTML framework for Unity UI & UIToolkit

858
109

🎲 ECS Framework for Unity Game Engine and .Net Platform

642
80

DMotion - A high level Animation Framework for Unity DOTS

568
1088

Easy to use high performance Network library for Unity 3d

564
7

The extra fast. low memory footprint YAML library for C#. focued on .NET and Unity.

452
17

CLI/GUI Frontend of Unity Test Runner to test on any platform.

320
4

Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike

219
472

A small front-end framework for Unity's UIToolkit powered by code generation.

207
13

Bitset-based ECS with rollbacks. C# library and Unity package.

200
4

A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.

180
133

Model-View-ViewModel Toolkit for Unity UIToolkit.

123
1026

Procedural Terrain Generation using CPU workflow based on ECS. focused on performance

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Millennium: A fan game framework/engine in Unity 2018 based on Paper Mario: The Thousand-Year Door

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The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]

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31

Аrchitectural framework for game development in Unity and C#. built around the idea of constructing game systems from atomic elements.

81
133

Fast and extensible C# dependency injection library without reflection. Works seamlessly in both Unity3d and plain C# projects

65
3

High-performance. zero-allocation stack trace logger for Unity Mono/DOTS. Burst. and Jobs. Safely capture call chains in multithreaded code

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29

A collection of extensions and native containers for DOTS to write more performant code

57
0

Unity3d Vorbis Ogg integration. Saving and loading AudioClip in Vorbis Ogg file format

53
126

Version Control for Unity using SVN

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[Mirrored from UPM. not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework. Unity Physics is network-ready. completely customizable. and built for performance out of the box. Whether youre building the next mobile hit or a new networked multiplayer console experience. Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.Unity Physics is currently in preview. and is compatible with Unity 2019.3 and newer.

49
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Struct conversion of wonderfull Clipper2Lib

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Localization system used in project Library of Meialia

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A mobile painting application that allows users to create artwork with various brush colors. canvas-based bulk painting. and shape tools. The application includes an auto-save feature to ensure that users' work is saved automatically during the painting process. Key Features: Brush Colors: A wide range of colors for different brush strokes.

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