Unity C# reference source code.
Godot/Unity3D System Design Architecture
Unity Graphics - Including Scriptable Render Pipeline
Open source reimplementation of GTA San Andreas game engine in Unity
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
YARG (a.k.a. Yet Another Rhythm Game) is a free. open-source. plastic guitar game that is still in development. It supports guitar (five fret). drums (plastic or e-kit). vocals. pro-keys. and more!
The original unitystation
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
This framework is considered obsolete. please see new version at:
Behaviour Tree Editor for Unity built with UIToolkit
Kerbal Engineer v1.0 (current in-development build).
Unity plugin for importing entire Figma pages into Unity UI Toolkit files.
This package contains a bunch of examples. samples and queries to be used with Unity Search.
简单高效的AssetBundle工具
The System Shock Fan Remake Project
Selectively deep profile single methods while your game is running in Unity's Profiler 🔬
Tool for detecting "Fake Null" C# instances.
Tools for managing assets in Unity 3D.
URP个人练习项目
A 2.5D Touhou Platform Fighter. By the fans. for the fans.
ArUco marker tracking on the HoloLens. implemented in Unity.
Spatial Hashing Algorithm with GPU Acceleration
Mod for loading assets in a runtime for a Unity game "MiSide"
A sandbox to learn and play around
Automatic error reporting for Unity games
This is the Mod SDK Unity project for Core Keeper
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]
Unity Editor extension for data-driven content management. adapted from XK’s CMS implementation. Simplifies structured content editing and serialization
Official repository of public UnityMol source code releases
Unity Engine Plugin for easily integrating mod.io into your game - the UGC management service for game developers
A tool for creating context-aware dialogue systems.
a plugin for running emulated console games in Unity
[Mirrored from UPM. not affiliated with Unity Technologies.] 📦 Use the Localization package to easily configure localization settings for your application.Add support for multiple languages and regional variants. including:• String localization: Set different strings to display based on locale. Use the Smart Strings feature to add logic to automatically replace specific strings. such as placeholders and plurals.• Asset localization: Use a different asset (such as a texture. model. or audio file) based on a locale.• Pseudo-localization: Test how your project will adapt to different localizations at an early stage. before adding your translations.• Import and export localization data to XLIFF. CSV and Google Sheets.Add localization to your projects using the Localization package to help make your applications more accessible to a wider audience.
Legendary Tools are small tools/code shared between all tools that were created during my time as a Game Developer.
A cool game made by sleep deprived college students
Augmented Reality Survival Shooting Game
This repository hosts the entire codebase of the strategy game Operation: VICUS and most of the engine and game configuration files. Operation: VICUS is a strategy game developed by Ilja Soutchilin & Tom Berger