Unity C# reference source code.
Open source recreation of Daggerfall in the Unity engine
Robust realtime face and facial landmark tracking on CPU with Unity integration
Open Brush is the open source. community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Mapbox Unity SDK - https://www.mapbox.com/unity/
The original unitystation
Examples of various Unity 2D Physics components and features.
Bringing the 3D geospatial ecosystem to Unity
Peter Han's mods for Oxygen Not Included
Full code/assets of Anodyne 2: Return to Dust (2019)
Showcase environment for ML-Agents
Engine to convert NES games into 3D
Versatile engine to create and stream large 3D worlds for game or geospatial applications
Danesh is a tool for running. analysing. tweaking. improving and understanding procedural generators. Written in Unity C#.
Collection of independent & useful unity scripts - submodule this under /Assets/ in your project
Unity C# game lib scripts.
An easy to use wave function collapse algorithm with dynamic tile sizes.
A production-ready Model Context Protocol (MCP) server for Unity. Expanded with 100+ advanced handlers for URP. Physics. Asset Management. and Agentic Workflows. Battle-tested.
3dgp-ex-plague-apocalypse created by GitHub Classroom
This game is a wild west themed VR first person gun shooter game. The playstyle of the game involves the player turning around after a 3 second countdown to shoot down a falling object with a revolver. If the player successfully shoots the object. the player moves on to the next level