C# bindings for raylib. a simple and easy-to-use library to learn videogames programming
Topic: circle_geometry 580 repos
data as of 25.09.2026An Open Source C# 3D Game Engine under MIT license. inspired by Unity and featuring a complete editor
The Education library from the Xbox Live Indie games repository. valuable for MonoGame Developers for advanced samples
High performance 2D collision detection system with realistic physics responses.
Robust multiplayer game engine. used by Space Station 14
Public mirror of the latest official release of the Calamity Mod.
2D lighting with soft shadows for MonoGame
Decompiled Stardew Valley. Batteries not included.
Sample code showing how to use Win2D
Will be the best karaoke system.
A C# port of Anti-Grain Geometry (AGG) with extensions for common scenarios
A complete rebuild of Wii Play's Tanks game mode. Attempting to stay true to the original game.
CADability is a pure .net class library for modeling and analyzing 3d data. both with your code and interactively. It comes with an optional Windows.Forms user interface. which can be adopted to other environments. It does not refer to other 3d modeling libraries. For data exchange you can use STEP. STL or DXF files.
Calamity Overhaul Mod
Collection of tools for manipulating osu! beatmaps
Moddable videogame based on Madness Combat
A modding tool for osu!
This is the FFWD framework for XNA. that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)
A community-driven rhythm game with a focus on creativity and expression.
A repository of many niche scripts that I have not released to the Steam workshop
Monocle Engine Mirror. Same engine used in TowerFall and Celeste
Library to write messages on top of game window
Solid modeling library for .NET
Decompile of HackNet
Modular Encounters Systems is a Massive NPC Management Framework for the game Space Engineers
The official repository for Terraria's Spirit Mod
CryoFall game source code including Core and Editor packages.
2D math / geometry collision library for C#. compatable with monogame.
Learning compute shaders in public. in Godot 4
Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `unsafe` keyword for some workflows.
StarDrive BlackBox Mod
Cordelia's Passion Project in it's Final Form. A project for all BDSM Enjoyers to have as a free tool for fun and enjoyment. ♥
Prototype implementation of a Bezier curve approximation algorithm with biarcs
Rhubarb is a game engine that allows you to program and collaborate with others. It does all of this while synchronizing modifications of the world with everyone in a session so you can collaborate and socialize with people to create amazing things.
3D game development tool for teaching basic programming concepts to kids.
Common library for EnsageSharp
A simple educational C# game programming library built on top of Silk.NET.
Mouseover plugin for Final Fantaxy XIV. Also lets you queue sprint and macros like normal actions!
WPF samples for the Ab3d.DXEngine - DirectX 11 3D rendering engine for .Net
A developer API platform and documentation for MapleStory. Easy to use and efficient APIs designed to assist the community with creating innovative services and push for player retention.
Spirit Mod for Terraria.
.NET wrapper for Irrlicht Engine
Here is my new repository where I will post the changes I make to the champions
A basic building system written in Monogame with the Nez framework
Azmyth Game Framework
Assemblies for BanSharp
A C# library full of useful tools for randomization in games built with the Unity game engine
Working repository for the Infernum Mode Terraria Mod.
Evolutionary simulation where agents age. reproduce. and eat each other
3D game development tool for teaching basic programming concepts to kids.
A content mod for Terraria developed using tModLoader API and Microsoft XNA/.NET framework.
A simple XNA Framework / MonoGame UI library.
Demo game for unity
Turning 3d scenes into Escher-style woodcuts for plotting
EloBuddy Software Development Kit (SDK)
A Particle system for Terraria. via tModLoader.
Doom builder modified to create maps for PsxDoom
A 2D primitive drawing library for MonoGame. ported from an XNA library with the same function.
osu!tp's beatmap difficulty algorithm implemented with the osu! sdk.
tModloader mod. for showing weapons held. and other misc. features
Entity Component based Game Engine for XNA 4.0 (or FNA/MonoGame)
(IN PROGRESS) This is the main github of lunar veil. it contains the current version being currently made. built off the old legacy framework too!
Bleeding-edge C# bindings for raylib
由CH汉化的EB脚本,脚本完全免费请勿拿去贩卖!卖脚本死全家。如果有其他需求.BUG,请上论坛回复
🔌 Репозиторий игры Space Station 14 проекта Space Stories.
Adventure Time Space Station
This is a wrapper for Raylib-CsLo
반다이 남코 현역 개발팀이 알려주는 <유니티 3D 온라인 액션 게임 공작소>
OUT-DATED CHECK:https://github.com/Ashesh3/ROSUltraHack
Awesome Game and Tool Engine Library
The code for a short tutorial on debugging and editing game data visually in Unity/C# thanks to custom gizmos tools! (in text or video format).
Fleet command shoot-em-up. Hold out against the Martians. AI and Games Jam 2021.
A small C# .NET Standard 2.0 framework for interactive 2D cross platform desktop graphics applications. built upon the Veldrid Library
Automated highly-customizable program for creating pattern-training difficulties from existing maps in osu!
XNA 3.1 Platformer Starter Kit
My streamlined personal template for Godot. designed to kickstart new projects with all the repetitive groundwork already taken care of
A 2D stealth game in London