GitHub Repository Explorer

unity_entities repositories - updated at 28.01.2026

1

Efficient glTF 3D import / export package for Unity

1,427
5

A Unity DOTS framework for my personal projects

1,232
9

Megacity-Metro: a thrilling shooter game. using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience. demonstrating how to craft engaging multiplayer games.

1,099
92

The DOTS project used for the presentation Converting Your Game to DOTS

711
651

This is a Workshop Project that made for a User group talk in Taiwan. It's about how to create a Minecraft like environment with huge number of blocks using ECS

590
1072

DMotion - A high level Animation Framework for Unity DOTS

561
1028

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed. multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive. multiplayer experience that can support 64+ players simultaneously.

528
593

A fully dynamic planar navmesh for Unity supporting agents of any size

503
1147

Behavior Tree for Unity ECS (DOTS) framework

494
1276

A demo implementation of Unity Entity Component System with NavMesh

486
2704

Repository of projects that showcase the new DOTS animation package (com.unity.animation).

465
1827

Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack. taking full advantage of Jobs. DynamicBuffers and ComputeBuffer

395
1115

Fast Lockstep ECS Framework

276
1456

ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets

273
73

Trying to recreate a simple RTS game using Unity and pure ECS

241
2462

Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework

227
10

A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.

168
1799

Infinite Axis Utility System for Unity

162
94

Unity ECS based octree.

154
2171

The ECS project originally developed with Intel for GDC 2018

153
2549

Sample project for NSprites package

110
390

Chisel CSG Level Editor. for Unity

105
99

Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution

103
2653

Procedural Terrain Generation using CPU workflow based on ECS. focused on performance

100
2482

Millennium: A fan game framework/engine in Unity 2018 based on Paper Mario: The Thousand-Year Door

98
1799

Fork of Dreaming381/Latios-Framework/Calligraphics

97
0

Basic assets for working with NSprites package

78
608

Sample project with stable Unity. Entities. Physics. NetCode. UI Builder. UI Toolkit and Multiplayer

75
1315

A simple match-3 game made in Unity demonstrating hybrid architecture (Zenject-based MVC and DOTS ECS)

67
205

A 2D Action Platformer Experiment made with ECS/DOTS

57
1445

CPU and GPU flocking implementations in the Unity game engine. Based on Unity's ECS implementation using DOTS. presented by Mike Acton.

57
1741

A collection of extensions and native containers for DOTS to write more performant code

54
1

Runtime authoring solution for Entities

54
43

Powder Toy Game using Unity ECS

53
2765

Deep reinforcement learning for the development of RogueLike games.

53
1652

Mosaic is a Next Gen Runtime Unity ECS Tilemap solution. heavily inspired by LDtk. built using Entity Component System and Odin Inspector

51
43

A C# library provide set of functions that help you to create/update mesh easily with DOTS.

10
1888

A mod for CSL2 that changes colors and seasonal colors.

2
10

Tools and systems for controlling trees in CSL2

0
17

這是用來放各種嘗試性的程式碼的 repo。

0
545
1