Unity C# reference source code.
The original unitystation
Combat Extended mod for RimWorld
A modular destruction SDK designed for performance and flexibility. replacing APEX destruction
Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.
Ragnarok-like server + client
Multikill is still in development. so I made my own multiplayer mod for Ultrakill
The System Shock Fan Remake Project
MOBA手游【最后一战】unity3d C++ mirror
Jötunn. the Valheim Library.
An open source tool for object destruction simulation in Unity
Recreation of Pokémon Red/Blue in Unity
Town of Us Reactivated. but cleaner using MiraAPI with many improvements!
Public Source Code from A Robot Named Fight
Developed using the Unity Engine. 'Hereos Of Herp Derp' is a 2D. Roguelike adventure game reminiscent of titles like 'Dungeons And Dragons'. 'Slay The Spire' and 'Divinity 2: Original Sin'. This project is currently my main focus.
Decompiled Code from the game Yandere Simulator.
Unity重写的动作系统.格斗游戏的实现. [该版本较早,不维护]
Mod for pathfinder kingmaker that adds new classes. spells and feats. and slightly changes game balance to make it closer to pnp.
A unity beginner(Just for fun). This project is trying to develop a 2D action(maybe fighting) game with DL's resources. (No commercial use)
Updated and Refractored OpenScripts into a single DLL
Due to drama around the original IIStupid Menu by IIDK. where he turned out weird and the menu was unsafe with a console that could crash. ban. kick. lag. edit in-game code and more. we created Stupid Menu Reborn. With permission to reuse the code. we rebuilt it safer. removed the console. fixed data leaks. and formed a new dev team behind it.