Unity C# reference source code.
The original unitystation
Combat Extended mod for RimWorld
A modular destruction SDK designed for performance and flexibility. replacing APEX destruction
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.
Ragnarok-like server + client
Multikill is still in development. so I made my own multiplayer mod for Ultrakill
The System Shock Fan Remake Project
TOHE is the #1 Host-Only mod for anyone who wants to change their Among Us Experience!
An open source tool for object destruction simulation in Unity
A fan game of Minecraft. Plants vs Zombies and Touhou Project.
Developed using the Unity Engine. 'Hereos Of Herp Derp' is a 2D. Roguelike adventure game reminiscent of titles like 'Dungeons And Dragons'. 'Slay The Spire' and 'Divinity 2: Original Sin'. This project is currently my main focus.
JGA: Crossroads of Destiny -- A story-driven RPG in which the fate of the world lies in your hands.
Example Survivor v2
A simple Space Invaders clone made in Unity using MVP. dependency injection. reactive programming and Addressables.
A unity beginner(Just for fun). This project is trying to develop a 2D action(maybe fighting) game with DL's resources. (No commercial use)
Projects. samples and templates created to learn game development with Unity.
Client side files for playing exclusively on a War of the Walkers Server. No SP
In the world of today video games have become the main source of entertainment. Namely that is the goal of “The Music Scrolls”. to be a mainly entertaining and partially educating musical game. The game achieves this by giving the opportunity of playing guitar in real time while experiencing an interactive story. The target audience is every music lover of every age group with the appropriate equipment. In contrast to other musical games in this one you can play music in an unconstrained environment that is free for improvising.
Turns the Phantom fight in Hollow Knight: Silksong into a duo boss with Second Sentinel.
RPG game system with Unity Engine
Source code for my first person short story game "Extraction Order"