GitHub Repository Explorer

blast repositories - updated at 29.03.2026

1

Combat Extended mod for RimWorld

513
1

Fan-made "Star Wars: X-Wing Miniatures Game" simulator

476
698

Unity Physics on GPU

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2411

A modular destruction SDK designed for performance and flexibility. replacing APEX destruction

439
463

Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

314
12

Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.

272
52

Ragnarok-like server + client

269
5

Hollow Knight mod for the Five Great Knights of Hallownest

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290

Multikill is still in development. so I made my own multiplayer mod for Ultrakill

207
1

The System Shock Fan Remake Project

169
6

MOBA手游【最后一战】unity3d C++ mirror

144
109

Jötunn. the Valheim Library.

138
0

An open source tool for object destruction simulation in Unity

130
397

Recreation of Pokémon Red/Blue in Unity

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1372

Town of Us Reactivated. but cleaner using MiraAPI with many improvements!

116
0

A bullet hell engine for Unity.

109
432

Public Source Code from A Robot Named Fight

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1270

Developed using the Unity Engine. 'Hereos Of Herp Derp' is a 2D. Roguelike adventure game reminiscent of titles like 'Dungeons And Dragons'. 'Slay The Spire' and 'Divinity 2: Original Sin'. This project is currently my main focus.

91
723

Decompiled Code from the game Yandere Simulator.

87
45

Unity重写的动作系统.格斗游戏的实现. [该版本较早,不维护]

87
1629

Terror from the Void mod for Phoenix Point

71
1

A fully-featured Pokemon Battle Simulator created with Unity 2019.

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1663

Mod for pathfinder kingmaker that adds new classes. spells and feats. and slightly changes game balance to make it closer to pnp.

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1336

A unity beginner(Just for fun). This project is trying to develop a 2D action(maybe fighting) game with DL's resources. (No commercial use)

8
21

Updated and Refractored OpenScripts into a single DLL

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30

Due to drama around the original IIStupid Menu by IIDK. where he turned out weird and the menu was unsafe with a console that could crash. ban. kick. lag. edit in-game code and more. we created Stupid Menu Reborn. With permission to reuse the code. we rebuilt it safer. removed the console. fixed data leaks. and formed a new dev team behind it.

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