Minimal dependency injection framework for Unity
Topic: reflex 86 repos
data as of 25.09.2026Treasure chest of Unity developer tools
Community rebuild of classical Gothic 1 and 2 in Unity engine. Currently focusing on a native VR implementation.
Simple and fast Unity messaging and event bus.
Unity version of EcsR3
Connecting casual and hardcore gamers in the hypersea.
A basic framework for an application or a game in Unity. Contains basic QoL improvements.
A collection of NuGet packages to make your life easier when working with .NET and/or HotChocolate.
A multiplayer first-person shooter game in Unity.
Runner game with buff system.
A multiplayer snake-inspired arcade game on Unity.
Idle game to create a giant forest little by little.
Už počtvrté zkouším dělat hru v Unity...
Slightly enriched command pattern. continuing the tradition of using words associated with murder mystery in the package names.
Code examples for Mirzipan.Heist
Multiplayer game for game jam
Object Oriented entity system template
Test Task for Unity Developer
This is my pet project. witch one inspired by one of my job interview
Core Systems for All Games
GameDev.tv Game Jam 2025
A Portfolio Piece with good code architecture. DI. shaders. etc...
A fast-paced. skill-based casual game project focused on real. honest gameplay inspired by popular playable ads — without the bait.
A multiplayer 3D Snake game crafted in Unity. utilizing Docker for server deployment and Colyseus for real-time multiplayer functionality. Navigate a 3D environment. grow your snake by collecting food. and avoid collisions with other players. Docker ensures straightforward server setup and maintenance. enabling seamless multiplayer experiences.
Unity example applying SCA (Simple Clean Architecture). DI (dependency Injection) Zenject and UniRx reactive programming.
Surivors-like made in Unity with heavy use of Entity Component System.
App for searching Pokemons and tracking collected Pokemons in different games
Mobile Diablo-like made in Unity
Card game for ZTGK
PPO (Proximal Policy Optimization) car racing agents in Unity ML-Agents. Multi-agent self-play. authored circuits. tire physics. draft. race-scoped episodes.
Curated technical Rowly Bowly code repository
A menu system that helps push menus on screen asynchronously