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data as of 28.09.2026

Uni project: This is a 3 person AI demo. It showcases a custom dynamic navmesh with implemented A* pathfinding algorithm placed on procedurally generated world. The are boids which cross the world in a flock to a location the user can designate.

★ 0 517d ago

An online game project we made for the networks subject - Fourth year of videogame development

★ 0 980d ago

base-building RTS for VR collab with @incrediclint

★ 0 257d ago

A multiplayer voxel platform built from scratch with Unity and WebSockets — real-time sync. custom server. cloud-ready.

★ 0 473d ago

This repository contains my personal and work projects.

★ 0 481d ago

A Unity 5.3.6f1 project implementing (most of) the game "The Settlers of Catan" for same-device multiplayer on randomly generated. arbitrarily-sized maps.

★ 0 1940d ago

This is the C# version of Walker Boys Tutorial: 2D Space Shooter project found at the attached link. This project was created using Unity v.4.6.1f and has not been updated to any new version of Unity.

★ 0 3911d ago

A Unity game developed for the 50.033 course at SUTD. featuring strategic cafe management. hunting mechanics. and resource collection.

★ 0 519d ago