A GPU accelerated particle system I made for a class assignment.
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data as of 25.09.2026GOAP generation tool for Unity
Perlin noise based camera shake MonoBehaviour script for Unity3D. ready to attach to a Camera. Uses a coroutine-based execution that exits after the job is done. Should be relatively performant.
Infinite islands generation
A solid C# promises framework with Unity package.
[V3.1.0] Framework aiming to facilitate the code development of a character in Unity
Face Detection implemented in OpenCV in CPP by creating a plugin (.dll) and exporting it into Unity. The unity project allows you to control a cube in 3D space using your face.
Unity AssetBundle Manipulation Tool for C#/.NET
Android speech to text plugin for Unity with no modal or pop up box.
【Unity】unity-webview のマージンを RectTranform から設定できる機能
You can record the face tracking data with ARKit remote.
InterOp Demo in Unity3D between C/C++ and C#
Importing ShapeFile in Unity
Unity官方TreeView案例
Export scenes between projects. Mainly used to fix scene script references when changing between DLL and source files. It can also map fields to new fieldnames to preserve data between script versions.
A Multithreaded 3D Pathfinding Solution for Unity3D
Unity播放外部MP3.WAV...或者XM等格式音乐
Simple Card game. Teamwork with @wiki111 and @selthiien.
Utility toolbox for unity game development.
Learn how to build serverless games on AWS by integrating the AWS SDK for .NET with Unity.
Simulates UR using joint angles being published by a real robot over TCP IP
Modular Save System for Unity
unity GpuInstance合批的可摆动的草.支持设置草颜色
WebSocket wrapper that runs both nativley and in WebGL for Unity.
BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline
Unity C# toolkit to kickstart your project's codebase.
Simple Unity demo of calibrating the tip of a tool on a VR controller
Build & Test Unity3D with the Buildkite CI
Earthquake simulation using real earthquake data from textassets in unity.
PID Control Examples with Unity
A project that folds paper (meshes) in Unity
유니티의 GetComponent 메소드들을 사용하기 편리한 애트리뷰트로 제공합니다
Unity 2.5D Character Animation in Platform Side-scrolling Game
Open-source Unity FPS Player Controller using the CharacterController.
Multiple Shaders for Unity URP
Simulator for Autonomous Underwater Vehicle. developed using Unity3D
A Unity asset for a tight integration of AI in games: asset. showcase. web page.
Aseprite sprite sheet import plugin in Unity
[AI] Unity Barracuda implementation of Quickdraw recognition
this is a 2D game made by unity. it's a replica of the Game Fruit Ninja
For canted headsets like Pimax. calculate proper culling matrix to avoid objects being culled too early at far edges in Unity. Prevents objects popping in and out of view
This tool can be integrated into a build pipeline in order to generate more reliable hashes for AssetBundles using Unity's built in pipeline.
Native data arrays for Unity3D with zero C# allocations
Unity FishSwimByPath
A Unity Editor tool for creating new Unity packages and updating existing ones.
Rigidbody step climb script
Real time rigidbody simulation solution in Unity. based on Unity CJLib
A skill/upgrade system to quickly build an RPG game in Unity. Skill system UI is similar to that of Skyrim. Depends on two free assets from the asset store.
A ready-to-use Unity plugin for Speech Input/Output using native Speech API
Custom Timeline track for CM Dolly Cart for Unity
A .NET Standard 2.0 MoonSharp wrapper library that enables easy binding of C# and Lua functions. and adds advanced Coroutine functionality for games. Not endorsed by MoonSharp
CloudBuildManifest is library to get build information for Unity Cloud Build.
Enjin blockchain tutorial sample project for Unity developer
Programming exercises. presentations. and challenges from GameDevHQ's Unity C# Survival Guide at Unity Learn.
OepnVRを用いたオーバーレイ表示の支援スクリプトです。
Animations | Utils | Editor scripts | Etc.
Unity integration for Kataru. the minimal interactive dialogue language.
Tool to add drawable RawImage for Unity (using only GPU to improve performance).
A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-dimensional polygons.
Unity Third Person Shooter Tool - Character Controller
GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change the frequency of appearance. size and color of voxel models.
StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data.
In this tutorial. we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based pathfinding to a more robust generic pathfinder that we can use for a graph-based data structure. We will then apply our pathfinder to a variety of pathfinding problems.
An example Unity asset processor that automatically imports colliders.
The Unity Staircase Procedure Toolkit
An "automatic" footstep detector for humanoid animators.
Image picker for Unity iOS/Android + Windows/Intel Mac/Linux + WebGL
A replication of the arcade classic Skee-Ball for worlds in of VRChat
A small Unity tool to setup World Locked objects on avatars (SDK 3.0 at the moment)
generate SH from HDRI
This is a Unity package that brings ambient AI characters to life
Simple sharp shadows for Unity URP
Animation of an SMPLX character in an augmented reality application
目标是自用独立游戏框架,开发ing
Shortcut Run clone with Unity
Doom-like psuedo-3d sprite shader for unity's built-in render pipeline
Vamos criar um jogo onde o jogador administra uma pequena fazenda. cultivando diversas plantações em seu solo para assim colher seus frutos e envia-los para a cidade. Partindo de uma base pré-criada. vamos usar objetos primitivos do Unity para construir essa aventura. além de desenvolver as mecânicas principais ao vivo.
Unity 自动绑定工具,提供自定义绑定规则以及自定义脚本生成。
使用四叉树对场景物体的静态物体和动态物体进行渲染管理
基于 Unity 引擎的坦克大战