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data as of 28.09.2026

this project made for Game Devlopment Cousre (ITSE401) - UOT@IT SE Department

★ 0 810d ago

Using OpenAI's PPO algorithm through Unity's MLAgents to fly virtual kites.

★ 0 1147d ago

This is Coursework 2 created for the F21GP Computer Games programming course at Heriot-Watt University.

★ 0 545d ago

맵을 탐험하고. 적과 부딪히면 전투 상태로 돌입하는 '포켓몬스터'와 비슷한 느낌의 턴 RPG 게임입니다. 페이드 효과를 추가한 자연스러운 씬 전환과. Tweening을 적극 활용해 실감나는 전투를 구현하는 것에 집중했습니다.

★ 0 821d ago

A roguelite game featuring turn-based combat on a structured grid with randomly generated enemies and environments.

★ 0 996d ago

Using sensor fusion and advanced pedometer mechanism to detect movement and direction using iphone sensors

★ 0 2188d ago

A pedometer designed for use with iPhone accelerometer data using discrete time filtering algorithm

★ 0 2226d ago

Animation game project for retirement homes in order to obtain my thesis in computer science

★ 0 410d ago

Helpful stuff for creating assets for SOD mods (compatible with 3.31.0 SOD and 2021.3.16f1 Unity)

★ 0 508d ago