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data as of 28.09.2026

A car parking game made in Unity challenges players to navigate through various obstacles and park a vehicle within a designated space. The game features realistic driving mechanics. time challenges. and progressively difficult levels.

★ 0 629d ago

Library used for Handling different Formats of Data in several Apps and Games

★ 0 15d ago

基于GameFramework框架和Fantasy框架,整合(缝合)为完整的双端开发工具

★ 0 8d ago

This is the final and working build of my Master's project. The previous repositories where for building. testing. This one holds all the lastest update for use in submission. grading and all other academia related task.

★ 0 1011d ago

AR-Anatomy is an innovative educational experience that utilizes augmented reality technology to take the study of anatomy to a new level. The project is primarily designed using the Unity platform and other software.

★ 0 882d ago

This is my first time working with ProGrid and ProBuilder. Let's see how it compares to 3d modeling tools like Maya or Blender

★ 0 3115d ago

Text based short adventure game we did with my classmates to spend some time with Unity.

★ 0 2882d ago

Proyecto final de la asignatura introducción a la creación de videojuegos (UNAL 2023-1). Juego basado en el videojuego Bomberman del año 1993 de la Super Nintendo. desarrollado en Unity.

★ 0 1192d ago

OptiFrame is a Unity plugin made to make Unity DOTS implementation easier for developers. OptiFrame-RTS is a Real Time Strategy game made in Unity DOTS to test and help to the plugin developement.

★ 0 427d ago

Код для репозитория JamPirate. который был написан мной. Описана логика инвентаря. интерактивных объектов. базовой системы пользовательского интерфейса и нескольких префабов интерактивных объектов

★ 0 658d ago

Winner of the 2024 Campus Game Jam - Most Playful game. In this game. two players play simultaneously on a single game controller competing in multiple minigames to annihilate eachother's planet.

★ 0 787d ago

A custom template project for any first person games in the unity game engine made with a kinematic character controller using the collide and slide method and clean game architecture

★ 0 329d ago

This repository contains the work from my internship at DMnova. where I was the development lead for the "Khotoua" application. The project. completed as part of my studies at ISSAT Sousse. showcases my contributions to video game development. including algorithm design and advanced programming. within a professional environment.

★ 0 758d ago

Helper scripts to use in any hyper casual project. May require some well-known systems like DOTween. LeanTouch etc.

★ 0 1853d ago