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data as of 29.09.2026All the C# used for DragonWar
2D Unity Game
TPSゲームのリポジトリ
The rendering framework is designed for real time rendering global illumination with animated models. It can provide visually appealing rendering results in real time on mobile device. This version considers environment map lighting as the light source.
A videogame we did as final exam of the perfectioning course of Gaming and boardgame design of University of Genoa.
Hana submission for design test from Untitle Games
The rendering framework is designed for real time rendering global illumination with animated models. It can provide visually appealing rendering results in real time on mobile device. This version considers environment map lighting as the light source.
The rendering framework is designed for real time rendering global illumination with animated models. It can provide visually appealing rendering results in real time on mobile device. This version considers environment map lighting as the light source in the rendering process.
Игровой проект Unity VR: Работник месяца
GameRoom is a Unity-based VR simulation I created for hands-on learning in virtual reality development. Players use virtual hands to manipulate and control a battlefield on a table. immersing themselves in a different environment. This project serves as a platform for exploring VR interactions and deepening my understanding of virtual environments.
⚡ A Unity 2D platformer where players wall-jump. unleash electric attacks. and use stealth to infiltrate a bunker and defeat enemies.
for tooltip system
Rail type shooting game made in Unity.
Small Roguelike mobile game.
Multiplayer fighting game for CyberGarden Hackathon. Uses Brainbit headset for controls
Testing out unity
Wow
Primeiro projeto para a cadeira de IA (Elementos: Hugo Silva e Leonor Figueiredo)
製作 2D 類銀河城遊戲
This template can be used to create assets for Ravel
Cellular automata but using compute shaders
Team project for IMGD 3900; game involving asymmetrical multiplayer of a Tetris platformer.
Further development on the Silesia game during the PJATK/Northeastern University Poland In Pixels Program
Desarrollo de videojuego de gestión basado en la historia de la Fundidora de Fierro y Acero de Monterrey
2D Shooter Game
휠체어로 움직임을 제어 가능한 로그라이크 게임
3D game in Unity. Tackleing sustainability issues.
the tot renderer
2d movement controller prototype. You can play it at https://googlichek.github.io/2d-platformer-movement/
Transpiled
Items for the Lich custom character for Enter the Gungeon.
DD2470 Project Code
Game Development I
Game for MiniJam 30
Lets go on an adventure!
A digital twin to simulate a design solution using proximity sensors and a dynamic complex traffic system to reduce the need for dangerous jaywalking at crossroads.
Examples of Shared State Object Library