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data as of 29.09.2026

A videogame we did as final exam of the perfectioning course of Gaming and boardgame design of University of Genoa.

★ 0 660d ago

GameRoom is a Unity-based VR simulation I created for hands-on learning in virtual reality development. Players use virtual hands to manipulate and control a battlefield on a table. immersing themselves in a different environment. This project serves as a platform for exploring VR interactions and deepening my understanding of virtual environments.

★ 0 533d ago

⚡ A Unity 2D platformer where players wall-jump. unleash electric attacks. and use stealth to infiltrate a bunker and defeat enemies.

★ 0 603d ago

Multiplayer fighting game for CyberGarden Hackathon. Uses Brainbit headset for controls

★ 0 465d ago

Further development on the Silesia game during the PJATK/Northeastern University Poland In Pixels Program

★ 0 761d ago