Custom InputManager for Unity
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data as of 25.09.2026Basic C# Mono cheat for a new lethal like game called R.E.P.O
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
基于NGUI+tolua的简单游戏框架 http://ulua.org/
A Unity application for receiving and rendering point clouds on Hololens and other devices.
This is a Workshop Project that made for a User group talk in Taiwan. It's about how to create a Minecraft like environment with huge number of blocks using ECS
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
A unity addon for adding stretchy bouncy physics to bones and meshes.
Template with all necessary stuff taken care. just create your games main features.
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
Ruppert's Delaunay Refinement Algorithm in Unity
The project that imports nodes from Figma into unity.
Emulator for VRChat's Avatars 3.0 system. built on the Unity PlayableGraph API
DragonBones C# Runtime
Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
unity帧同步游戏极简框架-客户端
这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。
An example of controlling particle system from timeline.
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
Unity3D UGUI Framework. 基于UI数据事件绑定为核心 数据驱动的UGUI框架. ETUI框架. ET框架官方推荐UI框架
Sum of sines and fft fluid simulation with a physically based water shader
DMotion - A high level Animation Framework for Unity DOTS
Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
Flexible way to manage screens with transitions for Unity
Easily bring your Figma Documents. Components. Assets and Prototypes to Unity
Let AI Drive Unity. from Editor to Play Mode.
Tween Animation Library for Unity Timeline
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
:video_game: Unity SDK to use the IBM Watson services.
UltimateXR is a free. open source framework that facilitates the creation of VR applications.
Obfuscator for .NET and Mono. with a customizable engine for building your own obfuscators.
Volume rendering. implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity. and send me a message. and I will be greatly motivated!
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline. multiple shadow algorithms. tiled lighting. Shader Graph support. and more.
Optimizes mesh and polygon colliders in Unity
SDK for creating Match 3 games
A simple UI layout system for Unity uGUI.
Hollow Knight Multiplayer
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
An Implementation of VTuber (Both 3D and Live2D) using Python and Unity. Providing face movement tracking. eye blinking detection. iris detection and tracking and mouth movement tracking using CPU only.
Community contributions to Unity Multiplayer Networking products and services.
Cross-platform deterministic physics simulation in Unity. using DOTS physics and soft floats
SSR solution for Unity URP
Multiplayer mod for Kerbal Space Program (KSP)
This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
A container for all sorts of handy shaders.
The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrate live gaming operations.
A Windows Forms port for Unity3d
C# Winforms for Webassembly
这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。
Drop-in design system for Unity 6 UI Toolkit (UIDocument + PanelRenderer. UXML + USS): tokens. fx shader material support. 42 components. 120 icons. mobile-responsive. dark-themed. One stylesheet. zero dependencies. Battle-tested in a shipping cross-play game.
The Ultraviolet Framework is a .NET game development framework written in C#.
Brings data-binding to your Unity project
A tool to generate Managed->IL2CPP proxy assemblies
Hand and finger tracking solution (MediaPipe Hands) for Unity Barracuda
VRM Software for Windows to move avatar with minimal devices.
The best game skill system framework
UnityModManager
De-Lighting tool
Combat Extended mod for RimWorld
Power BI report .pbip templates and patterns to create special visuals. address specific problems. and have adventures..
Fast GPU vertex shader based animation library for Unity (VAT. Vertex Animation Texture. Morphing Animation)
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed. multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive. multiplayer experience that can support 64+ players simultaneously.
TopDown Engine extensions created by the community
An image effect for Unity that simulates video compression artifacts
Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.
Bringing the 3D geospatial ecosystem to Unity
Learn how to make a 3D Tower Defence Game using Unity.
Blockchain in C#/.NET for on-chain. decentralized gaming
Glitch post-processing shader for Unity3d
BubbleGame《天天萌泡泡》是一款简单好玩的消除游戏,点击三个或以上同颜色、相连接的泡泡来进行消除,简单而有趣。
UnityChan Sping Bone System for lightweight secondary animations
Use custom vibrations on mobile with this native Plugin for Unity (Android & iOS)
Unity WebGL platform and version comparisons with a lot of nice extras
Simple GUI version of Il2CppDumper
Various plugins for various Illusion games