Unity 3D ECS with 3 very basics Hybrid. Pure and Job System examples
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data as of 25.09.2026messing around with rainbows. flames. and bouncy sparkle trails on unity mods. Mario kart on a budget. if you will.
XR Development with Unity. published by Packt
uFrame Graph Designer
Project developed in Unity 2019. using rigging Animation and Kinect V2
The Main objective of this Code sample is to explain how to Draw Line on mouse move and detect line collision in Unity2d and unity3d.
An example showing how to use the Solana.Unity-SDK to create a fully on-chain chess game interface
Unity 3D RPG Vertical Slice - final project
Python Plugin System for Unity
Unity package for ARCore / ARKit / AR Foundation supported devices detection.
Breaking down timings on compilation. assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and newer.
Powerful Store manager for Unity project. Can handle everything related to: ingame currencies. ingame shop items. IAP purchases. subscriptions. data save with encryption.
A small Unity package for generating spheres procedurally.
A horizontal layout group for Unity UI that supports both left-to-right and right-to-left.
This package is possible to complement the track (Bezier curve) on the Timeline.
This repo contains a c++ lib with pitaya's cluster logic for creating backend pitaya servers in other programming languages
.NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting
A standardised media player interface for Unity with subtitle parser.
Code generators for Layers and Tags
Prefab instance pool that is configurable in the Inspector. supports any engine Object type and is available as a serializable C# class. MonoBehaviour and ScriptableObject
Unity Gyroscope manager. Base package for helpful Gyroscope tools.
Conversion methods between Unity vector types and System.Numerics.Vector
A Google Sheets importer for Unity scriptable objects
A Frontend for the Supermodel Sega Model 3 Emulator (Made in Unity)
Unity Chzzk chatting/donation Connection
PlanB. Famous Cube is a reference implementation and comparison of MR/ AR platforms. Implemented now: Nreal. HoloLens 2. Quest 2.
DraongBone to unity animation
A base template for creating multiplayer Unity games using the Photon framework
A 2D Top Down RPG made in Unity
UI Framework for Rust
Into3D for Nreal
The emote wheel from Fortnite directly ported to Gorilla Tag
Project files to follow the 2D ranged combat system tutorial !
vam plugin
Main objective of this tutorial is to display projectile trajectory path in unity 2d or 3d.
A 3D movement/platforming game demo attempting to recreate Counter-Strike/CS:GO "bunny-hopping" (bhopping). "surfing". and "air strafing" using Source Engine physics and movement ported to Unity 3D. Includes PlayerController.
Unity项目实现的iOS和Android平台下,应用图标切换功能的插件
基于Behavior Designer设计的行为树Demo
First person shooter survival horror full of dark corridors and screeching noises. with a few bullets. a battered armor and robotic monsters waiting in the dark.
A template for making Beat Saber maps using Vivify. Also interfaces with ReMapper.
The aim of this project is to procedurally generate a scene within the unity game engine. The assignment documents state that the scene should contain "mobile homes".
A grand strategy Unity game. Targetting Unity 2020.2.2f1
A Unity demo app that illustrates full opacity for hands with background elimination.
Third-person character controller featuring combat and parkour. Using a hierarchical state machine
Using Mediapipe for pose detection. it tracks the user's body and hand movements through a webcam and maps them to a character in Unity.
Software Development Kit designed to bring seamless compatibility between the PSG1 console and Unity
Guidance for getting quickly started with hosting persistent world games and virtual worlds on AWS leveraging Amazon GameLift. a fully managed game server hosting solution. with a serverless backend service and management layer.
The C# Unity Package that powers the Airship Client & Server.
A MelonLoader mod for the game Syberia: The World Before that adds support for ultrawide/custom resolutions and more.
Modular localization system for the Unity engine.
NovaEngine Framework Package
Projects. samples and templates created to learn game development with Unity
A Cities: Skylines mod
The source code for my mod collection 'Miscellaneous' for the game RimWorld
A Unity package for building scalable game architecture.
HoldablePad was a cosmetic mod for Gorilla Tag based on a handheld pad used to manage custom holdables for players.
轻量级 大厅-房间制的网络框架
USB volume mixer replacement app for the Turn Up hardware. Per-app audio control. RGB lighting. macro buttons.
Mods for Pathfinder: Kingmaker
A Unity plugin to build projectile weapons
A tool to rewrite Unity binary file
A VIM-like keybindings plugin for Virt-A-Mate
Mobile Interactive Simulator - Campus exploration game for new student orientation at Widya Gama University Campus 3
Recreated the classic arcade action game (Metal Slug) in 2D style (Run and Gun) developed in the Unity Engine. This game is capable of storing and displaying a lot of information simultaneously. Lots of animations. exaggerated explosions. lots of on-screen elements and big enemies.
A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (https://github.com/GAIGResearch/GVGAI)
Animation Rigging toolkit using Unitys Animation C# Jobs 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]
This is the work I did in 4 days to create a clone of Count Master game. I tried to create some basic mechanics used in the game. Made with Unity.
Adds an improved thermal mechanics experience to Kerbal Space Program.
A Unity Project to display a BIM building model in Android on ARCore to visualize pipes. cables and other BIM-data in argumented reality
Binocle is a simple 2D code-based framework for Unity