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data as of 29.09.2026

Helper package for performing bulk asset editing and maintenance in large Unity projects.

★ 0 31d ago

A simple tool that allows to show random tips to player when a level is loading. Tips are load from AssetBundles.

★ 0 1032d ago

EmbeddedScriptWorkspaceフォルダ内の .lua ファイルが更新されたときに、Unityプロジェクト内のVCIプレハブのLuaデータを更新する、Unityエディタ拡張です。

★ 0 1062d ago

Actor System is a system that aims to reduce compliance with the Unity API by reducing the need to write logic and mechanics in MonoBehaviour.

★ 0 243d ago

A small script used to use Unity events like Update. FixedUpdate and LateUpdate and Coroutines without needing the script to inherit from MonoBehaviour.

★ 0 389d ago

iBoxDB is a fast transactional table style document NoSQL Application Database. This repository include iBoxDBContext for performing iBoxDB database easily.

★ 0 139d ago

Simple code generation script that automatically looks for addressable events and provides statically typed references.

★ 0 1122d ago

Screen Flow is a UI screen and popup manager. facilitating UI loading and transition (uGUI).

★ 0 389d ago

A fork of Mujoco updated for compatibility with OpenUPM

★ 0 2d ago

Provides an efficient allocation free async/await integration for Unity. (UniTask Fork)

★ 0 724d ago

A generic event handler that allows you to subscribe and trigger game events in your game in a minute. GameEvents have evolved thanks to the Unite 2017 presentation by Schell Games (but we still prefer our way to handle listener with delegates).

★ 0 960d ago

Formulas system. Supports c# class and unity scriptable object

★ 0 796d ago

Provide utility class to handle signal uses Zenject.SignalBus

★ 0 2076d ago

Visual debugger script to generate a skinned mesh from any transform hierarchy

★ 0 888d ago

Between scenes. to hide loading time or simply make a smooth transition. you have to show a transition screen. Those prefabs allow you to call the transition to be shown or hidden. Subscribe to its events (TransitionShown and TransitionHidden) to know when you can load something behind the players back.

★ 0 1441d ago

Package for Unity to prompt the User to setup YAML Smart Merge in their Git Configs for the Project.

★ 0 204d ago

Unity package that provides an ability system and sample implementations to this very common game feature.

★ 0 1221d ago

AttributeSystem is flexible attribute management system that allows developers to define and manage complex attributes for game entities. including support for modifiers. conditions with propagation. Whether you're building RPGs. strategy games. or any system requiring attribute interactions. this toolset provides the foundation you need.

★ 0 255d ago

AssetLinker is a tool for storing dependencies such as download URLs. license URLs. and file paths as JSON files for easy reference.

★ 0 209d ago

Hex Grid is a small but powerful solution for working with hexagonal grids.

★ 0 795d ago

VARP Utilities

★ 0 1444d ago