GitHub Repository Explorer

Topic: zenject 2,583 repos

data as of 25.09.2026

"Tile Master" mobile puzzle replicate project. Playstore: https://play.google.com/store/apps/details?id=com.tilemaster.puzzle.block.match&hl=en

★ 1 525d ago

Death Battler is a Unity demo project that showcases a cutting-edge Utility AI system designed to be easily modified and extended. This project demonstrates how to integrate a flexible. utility-based AI into games. allowing for dynamic and adaptive enemy behavior.

★ 1 590d ago

Game that i made in 3 days. as a test task for job application. You need to collect shapes that have the same color as your bucket. But be careful. colecting wrong colors - will reduce your score

★ 1 482d ago

2D adventure game with Cinemachine. Zenject. Tasks. UniRx. DotWeen. Unity Test Framework. Clean architecture

★ 1 461d ago

A hyper-casual game for Android. where the player runs and collects coins. The main goal of the project was to learn how to integrate Google services. AdMob. and get familiar with the specifics of building for Android. Additionally. a Google Play Store page for the game was created. along with all the necessary preparations for publication.

★ 1 483d ago

A mobile-focused cooking game inspired by Overcooked. currently developed as a single-player experience to validate core mechanics. touch-based interactions. and scalable Unity architecture. Unity version updated 6000.0.27f1 to 6000.0.58f2

★ 1 26d ago

Some of my code examples from my latest project.A modular roguelike action game built around five unique orbs and dynamic combat mechanics

★ 1 469d ago

Дипломный проект. Смесь жанров приключения и пошаговой стратегии. Zenject. Netcode. DOTween. UniRX. Unity Localization. Unity Test Framework. AI Navigation. Addressables

★ 1 132d ago

A code-generation-based event system for type-safe. decoupled communication between modules. with built-in editor debugging and Visual Scripting support.

★ 1 69d ago

A cold-themed survival/base-building & management game. Survive through the blizzard as the temperature drops continuously. and the threats loom closer. Challenging myself to finish this by the end of the year.

★ 1 156d ago

A small 3D simulation of a bug colony (test assignment) — worker bugs collect resources and reproduce. predators hunt and mutate from workers. Built with Clean Architecture and Zenject DI. using Strategy/Factory/Object Pool patterns.

★ 1 173d ago

A decoupled. modular FPS weapon system for Unity featuring Zenject DI. procedural recoil via DOTween. and ScriptableObject-driven data.

★ 1 159d ago