GitHub Repository Explorer

Topic: unity_performance_tests 694 repos

data as of 25.09.2026

The apple tree project is a project in which the aim of the game is to target a tree with a apple. The score is counter and the winner is able to have the tree placed in the bucket.

★ 0 214d ago

A drone telemetry dashboard built with Unity and ESP32 running the website. Fly a simulated drone in Unity and watch live data like battery. altitude. and flight events update in real time on a webpage served directly from the microcontroller. Built as a little start toward a real camera-equipped drone.

★ 0 198d ago

A game related to working on puzzles on your computer in order to escape the room. Different 3D assets represent the path to escape. Users must work their way through the game to get out of it. This process will aid everyone in working together as a direct result.

★ 0 134d ago

A game where you are a chef that has 5 stars and has to slice ingredients to make meals for their customers. but every time an order is missed. the chef’s stars decrease. Make sure to slice the ingredients on time so the chef can make meals and keep their 5 stars.

★ 0 206d ago

A flexible and performant tagging framework for Unity that lets you define. organize. and query gameplay tags at runtime. Inspired by Unreal Engine's Gameplay Tag system. this package provides a hierarchical tagging solution to simplify state checks. filtering. and high-level gameplay logic.

★ 0 67d ago

PlaySense is a Unity project that explores voice and gesture-based interaction in games. It features mini-games like Tic-Tac-Toe. playable without mouse or keyboard. using Google Speech-to-Text and MediaPipe for a more natural and immersive experience.

★ 0 127d ago

I developed a Car Parking Simulator with 10 levels and various vehicles. challenging players with progressively complex parking scenarios. The project enhanced my skills in gameplay mechanics. level design. and realistic driving controls.

★ 0 73d ago