GitHub Repository Explorer

Topic: burst 2,619 repos

data as of 25.09.2026

A full Iota node built on Unity ECS + Jobs that maintains performance equal to or better than native code. can target a large number of platforms. and can easily be deployed as part of other projects (ie. games)

★ 2 2839d ago

Full body and eye tracking in Unity VR (HTC) test. **Treat multiplayer branch as main branch (master OUTDATED)

★ 2 1936d ago

DevTools is a tool to help create Debug systems in Unity. It has a simple API. organized interface and some general features.

★ 2 414d ago

Lapys’ practiced ideas in code 🧠 💭

★ 2 105d ago

3D arena fighting game demo made with Unity using modular and reusable systems.

★ 2 126d ago

The Uncanny Valley VR Project explores the uncanny valley effect in virtual reality by analyzing and balancing variables such as lip sync accuracy. eye motion realism. and facial tracking precision. The project aims to improve user perception and engagement with virtual avatars.

★ 2 256d ago

High-performance massive-scale pathfinding core for Unity ECS. Optimized for 50k+ agents using A. Spatial Hashing. and upcoming Flow Fields / HPA.**

★ 2 172d ago

Official Unity C# SDK for the Willow 5 MOGEN platform. A zero-allocation. DOTS-accelerated edge runtime for zero-shot action recognition. kinematic retargeting. and real-time biomechanical physics evaluation.

★ 2 104d ago

A full C# implementation of the PNG standard with the goal to enable multithreaded PNG loading in Unity

★ 1 567d ago