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data as of 25.09.2026

SkyChat是一款基于中文GPT-3 api的聊天机器人项目。它可以像chatGPT一样,实现人机聊天、问答、中英文互译、对对联、写古诗等任务。| SkyChat is a Chatbot project based on Chinese GPT3 API. Like chatGPT. it can do human-machine chat. question and answer. and can also complete tasks such as Chinese-English or English-Chinese translation. content continuation. couplets. and Chinese ancient poems writing.

★ 690 1266d ago

Read and write unity assets/bundle files. based on https://github.com/SeriousCache/UABE

★ 689 14d ago

A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).

★ 682 828d ago

An example of use of compute shaders and procedural instancing.

★ 674 3120d ago

Unity Visual Studio Code Integration

★ 671 1950d ago

Goal Oriented Action Planning AI in Unity

★ 671 2823d ago

Motion blur post-processing effect for Unity

★ 661 3290d ago

This repository contains samples. documentation. and supporting scripts for Maps SDK. a Microsoft Garage project.

★ 661 945d ago

3D Gaussian Splatting with Unity VFX Graph

★ 660 622d ago

Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0

★ 659 2742d ago

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing. for camera-in-volume case.

★ 658 2014d ago

An open-source toolbox that takes a game all the way "from idea → built → live" — Unity/Godot/Cocos/Laya clients + one .NET server. | 开源游戏全流程工具箱:Unity/Godot/Cocos/Laya 客户端 + .NET 服务器,从想法到上线一站搞定。

★ 654 10d ago

(Archived) Simple communication between Unity3D and Arduino - by Maxim xyz.

★ 651 1860d ago

Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.

★ 651 184d ago

Procedural vertical dissolve shader. Highly customizable. Tweak edge color. noisiness & waviness. rim light. emission scrolling and more.

★ 648 2869d ago

parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)

★ 647 1665d ago

A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.

★ 643 1724d ago

a.k.a Octo-Bouncer. Highly precise stepper motor driving with a Teensy 4.0 and custom pulse generating algorithm and PC based image processing with the goal of getting a machine to juggle a ping pong ball.

★ 639 315d ago

Gaussian Splatting Operators for SideFX Houdini

★ 624 41d ago

A mesh-based PBR decal system for Unity's universal render pipeline.

★ 608 837d ago

A MSIL/C# to C++ converter. Faster than CoreCLR with low memory overhead.(已弃坑.C#是个好语言.然而.NET不是一个干净的平台)

★ 606 3171d ago

Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.

★ 602 957d ago

Fast KDTree for Unity. with thread-safe querying.

★ 599 1827d ago

A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!

★ 598 14d ago

Azure Kinect plugin for Unity VFX Graph

★ 597 2024d ago

Planar reflections for Unity's Universal Render Pipeline.

★ 597 1556d ago

Add files and frameworks to your Xcode project after it is generated by Unity 3D.

★ 595 2269d ago