This is a generic Event-Bus for Unity
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data as of 25.09.2026An external program made in Unity game engine to simulate and practice FFXIV raid mechanics.
Pre-built commonly needed gameplay elements. with examples. Developed for Fish-Networking. https://github.com/FirstGearGames/FishNet
Test scene for the Motion Blur effect
Postprocessing effects for Naninovel
My mods for Timberborn.
Medical Virtual Reality (VR) visualization tool for surgeons.
A bullet hell game with Unity DOTS & ECS for Ludum dare 44 jam(which was passed)
Union ♾️ - The Unity MCP Server
C# plugins for Elin
DragonECS integration with Unity
Voice Cloning Mod for Lethal Company
A physics game inspired by "Mistborn" using Unity
We present VRception. a toolkit to quickly and easily prototype Cross-Reality Systems without the need for hardware prototyping. The fundamental idea is to simulate both physical and digital realities inside Virtual Reality.
An Aussie's guide to completing your first roguelike in Unity.
Lambda Project is a multiplayer Counter-Strike derivative modification For Escape From Tarkov
Preconfigured project to show the demo scene of the Apple Vision UI Kit package in XR. Project is set up to build for Oculus Quest 2 / Quest Pro headsets.
The Recorder allows you to capture and save data from the Unity Editor during Play mode: animations. videos. images. audio. AOVs. and more. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]
a project for cloning the mechanic of the game
VR Flight Simulator using Unity and X-Plane 10
Minecraft clone with greedy meshing in Unity using Burst compiler
Our useful templates of the IDisposable Pattern
An unfinished and very poorly-designed RTS game in Unity
Hollow Knight: Silksong Archipelago Randomizer
An AOT .NET-to-C++ transpiler — where NativeAOT meets IL2CPP — with a native drop-in for Godot's Mono module
My entry for GitHub's Game Off 2023
Unity3D Libraries for HappyFunTimes
websocket client implementation for Unity.
Simply set unity3d UI animation in inspector. Include some common effect.
A halftone shader created with Shader Graph for use in the Universal Render Pipeline
A working project made using MonocleEngine by Matt Thorson and MonoGame. covering very basic features.
A 3D Voxel-Based RPG with procedural world generation made with Unity
Full 🌑🛸👾🚀 co-op game-loop in Bursted Dots 1.0 2023-URP-DOTS-ECS-Graphics-Physics
Common library for EnsageSharp
A simple educational C# game programming library built on top of Silk.NET.
中文台球桌.改编自MS-VRCSA-Billiards.完整斯诺克.俄罗斯金字塔.中八.且继承原项目功能
基于Entitas框架的武士二开发案例
Benchmarking .NET Serialization Performance
Essentially a gamemode for lethal company that allows the host to control how dangerous the game is by spawning enemies.
文曲星内置GVBASIC模拟器
Some sweet sprite shaders for Unity
Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]
A Bomb Rush Cyberfunk mod that lets you add custom music into the game!
Creative geometry for Unity
Samples to cover VContainer basic usage
尝试用unity3d实现mapgen4、planet、fantasy map的功能
An Algorand SDK for Unity. Use the Algorand blockchain in your video game.
An open-source implementation of the Aurora/Odyssey engine. targeting the two Knights of the Old Republic games
This mod continues the story from both base game and Echoes of the Eye DLC. Translations: EN. RU. PT. FR. ZH. JA. DE. ES. IT. KO
Organize your scene with groups and visibility toggles.
A lightweight. in-game developer console for Unity
a minimal Unity extension suite that aims to be modular and non-intrusive.
An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while providing ease-of-use to developers via tagging.
Game Options Elements for Unity Games
A Simple Unity State Machine with a nice API and automatic transition support. No reflection. string names. or need to inherit anything.
Tactic Role-Playing Games Maker for Unity
2D-Animated Sequences Making Tool in Unity Editor.
KitchenLib is a modding library designed for the game PlateUp to assist modders in development.
A simple plugin for Unity for detecting the frequency / note of a monophonic audio source
A procedural node based tool for Unity engine
Load your phoneme files and generate the lipsync animation from your recorded audio files. No video or webcam needed!
Super Mario 64 partial re-make in VR using the Oculus Rift. Razer Hydra and Leap Motion.
Custom nodes for Shader Graph
AR Foundation demo shown on stage at Unity's 2019 GDC Keynote
Configures and customizes collisions (rigidbodies and colliders).
Example Unity project with AR Foundation and echo3D Integrated
BoomBeachOcean的Demo展示海岛奇兵匹配地图海洋的效果
Point & Click Action RPG - Intermediate / Advanced Unity C# Game Development
Ubiq-Genie is an open-source framework for integrating AI capabilities into social VR platforms. It offers a modular approach for server-assisted VR applications. enabling new types of collaborative VR experiences such as conversational agents driven by large language models and voice-driven diffusion-based texture generation.
Samples code for building apps on the Windows Mixed Reality platform
a procedurally generated universe with random galaxies. stars and planets
A comprehensive Unity template with all necessary code for integration with ICP. Features include on-chain login authentication. payments. minting. burning. action system. entity datastore. white-label shop. and white-label NFT marketplace.
结合Unity、Xlua、FairyGui,支持服务器热更新AssetBundle
Unity framework designed to streamline game development. It provides tools to manage game systems like events. localization. sound. and more. ensuring high performance. scalability. and maintainability
元气骑士复刻
Augmented Reality interior design app
Unity P2P networking made simple. No dedicated servers. no backend costs. powered by WebRTC.
XGraph 是一款基于 Unity Editor 的可视化节点编辑器插件,专为行为树(Behavior Tree)、状态机(State Machine)、任务流(Task Flow)等图形化逻辑设计而开发。它采用 GraphView 作为核心框架,结合 ScriptableObject 数据存储,提供了一套完整的节点编辑、连线、编组、撤销/重做、主题定制等功能,适用于游戏 AI、任务系统、对话系统等复杂逻辑的可视化编辑。该插件具有 模块化设计,支持 数据与视图分离,并提供了 可扩展的架构,开发者可以轻松自定义节点类型、UI 样式以及交互逻辑
An AR virtual character display developed using the Unity engine and the Vuforia engine. compatible with the display of Cubism Live2D models.
An Escape the Room VR game. built with Daydream VR and Unity.