Post screen effects for Unity
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data as of 25.09.2026Demo project for my Reanimation package
Transform your simple. bland transitions and movement into juicy springy movement!
Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)
DockerRos2UnityCar
An project to install vpm package published in non-official registry with unitypackage file.
Repository for slides & codes of RL Korea Bootcamp
Various assets for VRChat!
Unity3D to Urho3D assets converter
The Immersive Semi-Autonomous Aerial Command System is an open-source aerial vehicle command and control platform. designed for immersive interfaces (such as the Oculus Rift). This system provides an intuitive and seamless extension of human operators’ perception and control capabilities over the air. enabling a variety of research applications.
A fun little package for Unity that provides a rudimentary webinterface to explore your types and look at the assembly code generated by the JIT compiler. plus a sampling profiler
A simple falling sand simulation implemented on the GPU with a compute shader! Made in Unity.
Some basic C# tools for Unity3D.
Deep Reinforcement Learning applied to a modern 3D video-game environment called Delivery Duel.
mmd loader for unity. competable in unity 6 features
增强XUnity使用体验的工具箱!
Timecode(LTC) signal to OSC translator
喵喵与地下城是一个以开源(非商用)为目的开发,自创背景和规则的TRPG游戏。在设计时参考了DND和Pathfinder 的游戏规则与世界观、炉石传说和WOW的职业设定,以及Thaumcraft和Minecraft的美术风格,并从简化规则的角度出发对相关内容进行了简化。 游戏以DM(游戏主持人)-PC(玩家)形式进行,主持人在其对应的DM模式下对游戏全局拥有完全的控制能力。游戏构建了 进行一场TRPG冒险所需的地图、角色、导航、法术、背包、战斗、随机数值等功能系统,网络联机功能也在开发之中
A simple demo showcasing how one might implement an infinite scroll component in Unity.
HybridCLR + QFramework 热更演示
A multi-language geometry library suitable as a CAD kernel.
Buoyancy simulation with mesh intersection in Unity.
Scalable city building game demonstrating enterprise-grade architecture with persistent state management. generic systems. and data-driven design for rapid feature expansion.
Example dApps used during SKALE presentations
uFrame MVVM Framework
Collection of different boid simulation implementations in unity. Includes: implementation with GameObjects. with ECS only. with ECS and Unity Jobs combined with Burst Compiler (2 different approaches).
Creating a PID controller in Unity
This asset is an example project that maps face mask to the detected faces in an image using “OpenCV for Unity” and “Dlib FaceLandmark Detector”.
Translation tools for Illusion games
An unofficial Unity port of the MERF viewer
UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used. efficient and convenient extension methods. which helps to greatly improve development efficiency.
Random generators for Unity is a collection of random generators. different distributions. modificators and filters.
GameObject Query Language
Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s
Generates statically typed classes for the Tags and Layers in your Unity projects automatically. with no manual button pushes required. Simply set and forget!
Unity MVCS (Model-View-Controller-Service) Architecture. This heavily depends on MonoBehaviours. Created by (RMC) Rivello Multimedia Consulting.
Automatically setup Camera viewports from RectTransforms in Unity
All the extra C# functionality that you really need.
Adds custom notes to beat saber
BulletML library for Unity
A small demo in Unity3d where we calculate the trajectory of balls being shot from a cannon
一个bilibili直播弹幕互动游戏测试项目
A project which is aimed to create a virtual avatar based assistant using LLM's with dynamic voice and dynamic animations with many other cool features similar to that of GATEBOX
Unity Recorder plugin to capture large image sequences.
A voxel implementation for the Unity game engine [WIP]
Custom tone mapping extension for URP
google spreadsheet v.4 support library for unity3d
AR Concert with Unity Chan
A quite large story and puzzle mod that takes place on Dark Bramble.
Tools for making photo booth games with Unity. 📷
Visual VRChat SDK3 avatar menu editor based on hai-vr/av3-animator-as-code
Community-driven Moddification of the game Bad Pigges!
A Realtime Strategy game where you build and manage an animal shelter.
A simple unity editor tool to provide basic bookmarking for scene objects. scene view camera positions. and project assets.
Advanced Scene Manager is a Unity scene management system for organizing scenes. managing additive scene workflows. persistent scenes. and scene transitions when Unity's built-in SceneManager is no longer enough.
Unity based renderer for the Resonite social VR sandbox platform
FastPoints - A State-of-the-Art Point Cloud Renderer for Unity
Alternative to the Loupedeck application to allow the control of most Loupedeck devices on Linux and Windows
3D RTS Game made with Unity
Recreate 3rd Person Character Controller from Unity Standard Assets
Tutorials for Creating a Mega Man in Unity
Example code on how to optimize things with Burst/Jobs
Cordelia's Passion Project in it's Final Form. A project for all BDSM Enjoyers to have as a free tool for fun and enjoyment. ♥
Configurable generic class for managing local data saved on device.
Unity development tools
Stationeers Modding Framework for Unity mods
Fast implementaion of Utility AI in Unity
A Hololens application. inspired by MapzenGo. to render 3D worlds as hologram.
Unity.C#.Lua
Library to power up your experience with the DOTS Unity Netcode.
Material do curso rápido de desenvolvimento de games Attekita Dev
Read-only preview builds of Cultist Simulator for the convenience of modders and the curious.
interactive love story through pictures
ZigZag like endless arcade game developed with LeoEcsLite and Zenject
A revamp of the Kerbal Simpit Mod for KSP
A mod for the game Overload that enhances the multiplayer experience.
Mods for the Rimworld colony simulator.
CREW: Platform for Human-AI Teaming