Generating custom meshes as Vector graphics for UIToolkit
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data as of 25.09.2026A complete project. Hoping someone could learn from this.
基于Unity的简易版现代俄罗斯方块。资源更新、代码热更、ecs实现。
A collection of .NET libraries for the development of modern. robust and fluid Unity applications. with advanced sequencing and transitioning. asynchronous data loading. caching and conversion and a dynamic data-driven UI.
A really simple tactical RPG battle system i built (following a guide) to learn how to use Unity.
A generated tree slowly growing
Axe Man is a Unity Roguelike game. Build four skills with "Lego blocks" and fight your way through the dungeon.
A framework for node based tools including a graph data model. a UI foundation and graph-to-asset pipeline. Use this package to speed up the development of graph based tools for the Unity Editor that adhere to Unity UI and UX guidelines. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]
Marching Cubes with destructible terrain made in Unity utilizing latest Unity features. like collider baking on separate threads and setting raw mesh buffers.
MessagePack Extensions for F#. / msgpack.org[F#]
Unity 2018 Artificial Intelligence Cookbook - Second Edition. published by Packt
「Rime Framework」很轻,就像雾凇上的白霜一般,覆之于上,将其包裹着的物体装饰的冰洁、神圣。
Billiards —— “在unity上开发的3d台球游戏”
Unity package bringing FlexBuffers support to your Unity3D projects
Unity find tool
Applies Preset to folders and objects
Unity scene logic recorder tool for editor and builds.
Open-source visual tween player that's part of the Juce Unity tools framework.
Let ChatGPT throw shade on your gameplay. Needs two license keys: ChatGPT + Azure (for TTS)
Unity快速开发框架
Unity package to add context steering behaviours to your GameObjects
使用F8Framework框架开发的Unity项目Demo
A Unity Plugin to easily export Avatars or Worlds from Unity into Resonite. Scroll down for tutorial
Jump Flooding Algorithm with compute shader in Unity
Modding tools for the Tomb Raider Reboot games
Unity - Chan UTS3 Toon Shader for URP
Program Unity in Lua. Hot reloads every time.
The project file used in my grappling tutorial
A simple Unity plugin for low-latency raw audio capture with a modular real-time processing pipeline.
Unity DOTS node based path finding. using Eager Dijkstra modified Shortest Path algorithm
Fast Pure C# Script Language for Unity/C# (IL2CPP is supported)
UniRxをベースにしたステートマシン
Demo project for my PixelGraphics pacakge
Load your VRoid model and use the sliders to create your own custom facial expressions without using Unity! You can then export the current preset as animations that can be used in your game later!
A Unity DOTS project demonstrating dynamic swarm avoidance behavior with 10.000 agents.
KineLVideoPlayer
Components and utilities for Unity3D for working with hexagonal maps.
https://asciidwango.jp/post/631460628113014785/unirxunitask%E5%AE%8C%E5%85%A8%E7%90%86%E8%A7%A3
A sequel to the Risk of Rain 1 mod Starstorm. for RoR2. Featuring new survivors. enemies. items. bosses. gameplay mechanics. and more!
Mods made for Subnautica Game
2D pixel art parametric castle generator
Unity RTS is an open-source multiplayer-player medieval-fantasy 3D RTS (obviously) based on an Unity engine and inspired by classic RTS.
Tool for making sprites in Unity
HoloLens research mode streams for use in Unity.
A GameObject Tagging System for Unity.
Implementation of the Triangulation by Ear Clipping algorithm inside the Unity Job System
Humanizer meets all your .NET needs for manipulating and displaying strings. enums. dates. times. timespans. numbers and quantities.
A remote developer console for Unity
Load Image(Texture) in Unity without blocking the main thread. with the full advantage of SkiaSharp.
A free. modular. scriptable object based local save system for Unity games.
Internal Icon Browser is a simple Editor Window that allows you to browse internal icons that are currently loaded.
Unity NPM version of Google Protobuf! This repository applies the same license terms as the original version.
バーチャルキャスト用アイテム「VCI」の作成環境
MediaPipe BlazePose pose estimation for Unity projects.
A 2D pixel art platform ARPG game.
Code for the Subnautica VR Enhancements Mod
208 Studios Hyper-Casual Drawing Puzzle Game
The sequal to simpleCar (2022). is simpleCar2 (2025)
A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.
3D Hypercasual Idle Game Mechanic for Android
Countly Digital Analytics Unity SDK
Abstract facial expression systems (blink. lip and emotion) of human models for Unity.
学习Photon TrueSync
VisionFieldMesh was created as a versatile. editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.
An expansion for Guavaman's Rewired Unity Asset that provides a simple to use API for showing input icons to the player at runtime based on their input method and bindings.
本仓库用来备忘一些Unity相关的技术,包括API、算法、实现效果、某些问题的解决方案等。
鸭科夫部分解包,供开发者使用
Among Us Revamped is a Host-Only mod with one goal: Creating the best Among Us experience possible without Modded Protocol.
An open source Unity fan project of the original Spelunky Classic game made by Derek Yu.
Starlink simulator for COMP0031
Instancing multiple damage texts on screen
Repository of Everglow Mod
BHL is a strictly typed programming language based on C# specifically tailored for gameplay logic scripting.
StrangeIoC. Just the code.
Origin-shifting package that works with Unity and FishNet. Adds supports for massive server-authoritative multiplayer worlds with FishNet and Unity
Unity package for using Spark-TTS on-device models. This is a C# port of https://github.com/SparkAudio/Spark-TTS by SparkAudio team and uses converted ONNX models instead of the PyTorch models in the original repo
A polyhedral mesh generation library for Unity based on the halfedge data structure
Prototypes developed by ETC team Cozplay using the Python SDK for Cozmo robot