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data as of 27.09.2026

Roguelike shooter with modular ability systems. performant ECS architecture. and predictive physics targeting. Integrated UI Toolkit overlays for ability selection. leveling. and pause interactions. Implemented collision. and damage systems with DOTS best practices.

★ 0 515d ago

Playing as John Lemon. you must escape the haunted house. Avoid getting caught by the stationary gargoyles as well as the patrolling ghosts. Made with assets provided by Unity

★ 0 696d ago

The project for the 2021 Tencent Game Design Public Course. The game is developed online with the coordination of 9 yet-to-be college game designers within a span of 2 months. The game is the first team game project for most of the team members including myself.

★ 0 1243d ago

달빛 아래 옥상에서 대시와 비행으로 탄막을 가르는 2D 탄막 액션

★ 0 10d ago

A Unity Based Web/Mobile Application aimed to enable SERV users to use the basics of the network.

★ 0 959d ago

私の研究「ゲーミフィケーション要素を取り入れたVR電磁気教材の開発」で使用したソースコードです。

★ 0 1153d ago