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All repositories 154,746 repos

data as of 27.09.2026

Elvin — narrative-game engine for Unity: write the story as plain text (.lvns). it plays as a real game. Browser playground. Ink/articy import. offline-first runtime.

★ 1 today

MiniBistro is a restaurant management/business simulation game powered by Generative Agents.

★ 1 360d ago

Catnip is a Unity2D project made for a GameJam whose theme was "Growth". It is a 2D game from a top-down perspective where you can plant and grow crops. with an intent to have an evolutive difficulty through multiple days.

★ 1 325d ago

Most shitty code for random room generation. but it works (: See video below. Oh and the farming part is like 1%

★ 1 464d ago

Experiencia VR educativa e inmersiva sobre la vida de Amalia Ramírez. pionera de la fotografía en Colombia.

★ 1 483d ago

Final project for CPI211: Game Development II at Arizona State University

★ 1 1607d ago

A small VR demo developed using the Oculus DK2 and the Razer Hydra motion controllers in the Unity 3D Game Engine

★ 1 3777d ago

Dự án nhóm của môn "Lập trình Game 3D cơ bản"

★ 1 270d ago

A bunch of programs. projects and excercises for university

★ 1 67d ago

Virtual grocery store for embodied agent training. Capstone @ UPD EEEI's UCL.

★ 1 34d ago

BattleLuck is a V Rising dedicated server BepInEx plugin that adds competitive game modes. player state management. evemt amd per rules and ai-driven . and optional AI assistance.

★ 1 52d ago

Asset Store Validation Suite is a validation package designed to validate that UPM packages meet all necessary requirements to be uploaded to the Asset Store. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]

★ 1 912d ago

Declarative code-driven cinematic effects for Unity (URP): screen fades. camera shakes. post-processing and screen distortions with zero scene setup. powered by UniTask + LitMotion

★ 1 58d ago

This was the third project in Udacity's VR Developer nanodegree. The purpose of this project was to gain experience with C# scripting for Unity and create a game logic. This is the fully functional Maze game where I have learned 2D and 3D UI. waypoint based navigation. procedural animation. interactive object. spatial audio. particle effects. and persistent storage of session data. In this game Players will navigate the maze. collect coins along the way. then find a key that opens a gate to secret treasure.

★ 1 3292d ago

Unity 回合制卡牌游戏,参考《杀戮尖塔》设计。采用事件驱动的动作系统架构,包含卡牌管理、敌人AI、法力战斗系统。

★ 1 27d ago

Funny Team Hyper Casual Game about GYM. There are 5 different kinds of mini-games and players get candys playing them. Eating much candy means you build your muscles and grow bigger! In the end two teams fight each other to see who trained the best!

★ 1 1878d ago

放学习或者试验性的demo合集,可能会有大一点的完整游戏,但不会存在要发行的游戏。

★ 1 813d ago

Plan(et) B. a short game made for the Global Game Jam 2025

★ 1 606d ago

A small platformer where Robin is finding his pet cat. Whiskers. in a strange forest.

★ 1 1322d ago

Open source simulator for autonomous vehicles built on Unity. for gaming and military industries.

★ 1 2059d ago