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data as of 27.09.2026

AI agents interacting with Unity-based 3D avatars via Model Context Protocol (MCP). enabling real-time. context-aware avatar interaction.

★ 1 144d ago

AR Hunting Game Prototype A mobile-based Augmented Reality (AR) hunting game prototype developed using Unity and AR Foundation. The application detects real-world surfaces. spawns 2D animal sprites in AR space. and allows users to interact through touch-based shooting mechanics with a real-time scoring system.

★ 1 99d ago

A cozy. open-world game where you deliver packages to your friendly neighborhood grannies.

★ 1 122d ago

简易聊天工具,软件工程原理与应用课程设计

★ 1 825d ago

An Extension for Unity3D for building Music and Sound Reactive Content

★ 1 3875d ago

Unity reference implementation of UGAS (Universal Gameplay Ability System) — a UPM package.

★ 1 86d ago

Unity 3D URP first-person psychological horror game about grief. memory. and acceptance. Explore a shifting family home. uncover an unfinished testament. and confront the legacy left behind.

★ 1 114d ago

Immersive VR biology learning environment – DS579 Spring 2026

★ 1 143d ago

Artificial Intelligence using Azure Cognitive Services - Sort 2017 Conference

★ 1 3271d ago

This repository has code for my game asteriod avoider which is a mobile arcade game built with Unity where players pilot a spaceship through endless asteroid fields using intuitive touch controls. This project showcases dynamic object spawning and real-time particle effects to deliver an immersive survival experience.

★ 1 90d ago

A 2D pixel-art platformer through the historical eras of Crete. Archaeologist Gareth Owens relives the island's past in vivid dreams. evading Roman-era enemies through the ruins of Gortyna to recover a famous lost artefact. Play it in your browser.

★ 1 92d ago

Interactive SmartHome system combining VR. tablet control. physical interfaces and industrial automation concepts. Designed to practice cross-system integration and collaborative development via pull requests.

★ 1 85d ago

A from-scratch 3D rigid body physics engine written in C#. with a Unity-based real-time visualizer and a standalone benchmark suite. The engine supports spheres. boxes. and arbitrary convex meshes loaded from OBJ files. with GJK+EPA collision detection and multiple parallelisation strategies.

★ 1 160d ago