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data as of 27.09.2026

Four-Player Split-Screen Party Game with Strategic Elements | Project for GAME440 at Chapman University.

★ 1 1d ago

Clade is a stylized evolutionary survival game where you begin as a microscopic organism in a hostile primordial world. Consume. adapt. and evolve through increasingly dangerous ecosystems while shaping your species through mutation. survival. and biological progression.

★ 1 116d ago

this is my first game which helped me learn unity and game dev fundamentals

★ 1 256d ago

An example using the core features of the Entity Component System (ECS). part of DOTS. for Unity. inspired by Roll-a-ball. This project utilizes the Unity Physics. Hybrid Renderer. and Entities packages.

★ 1 744d ago

A collection of Unity/HLSL noise functions and utilities to assist with shader development.

★ 1 266d ago

Main project using DOTS - ECS/MVC. DDD & Ai for create a horror demo.

★ 1 367d ago

A farming game in the Harvest Moon style. but far more simple. made in Unity 2D

★ 1 664d ago

Virtual Reality Experience made in Unity aiming to restitute the context of african art pieces in western museums.

★ 1 194d ago

Narrative-driven Unity fishing and harbor upgrade game for Steam: cinematic intro → harbor hub (shops. tutorial) → lane-based fishing mode with scalable fish. ships. and hooks. Event-driven systems. drop-in asset naming. real-time day tracking. distance-based fish value. and modular architecture for monthly content expansion.

★ 1 119d ago

A toolkit for controlling Unity Editor externally via REST API. MCP (Model Context Protocol). and CLI.

★ 1 107d ago