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All repositories 154,785 repos

data as of 25.09.2026

A straightforward C# port of Recast\Detour libraries

★ 81 4042d ago

a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.

★ 81 2069d ago

Bloom effect from Shadow of the Colossus for Unity

★ 81 3217d ago

A stack based screen manager for Unity's UI.

★ 81 3d ago

Find asset references super fast in Unity project. Both on macOS and Windows. Faster version: https://github.com/blueberryzzz/ReferenceFinder

★ 81 2064d ago

Allows to import Unity packages into specified folder to avoid your project's root bloating.

★ 81 63d ago

Homography Transformation Image Effect for Unity.

★ 81 1765d ago

A graceful Unity I18N plugin.Support for the creation and loading of pot/po files.

★ 81 943d ago

Create a runtime menu system with buttons and windows for debugging in one line of code.

★ 81 2043d ago

An implementation of Vosk's offline speech to text library in Unity for Windows and Android

★ 81 726d ago

unity-mcp driven by tencent puerts . invoke js/ts call c# in your cell phone and unity editor

★ 81 58d ago

3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)

★ 81 582d ago

A tool to derive Protobuf schemas from protoc output formats

★ 81 61d ago

Light-weight Interaction solution and useful tweaks for Steam VR v2.2+

★ 81 2277d ago

Implementation of an atmospheric scattering example found on ShaderToy. ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering

★ 81 1046d ago

Catcheep is an android game where you play as someone helping aliens to go back to their planet. the way to do so is by catching sheep that are concidered as their energy source. Made with Unity3D!

★ 80 2221d ago

This is an augmented reality indoor navigation system for the technical university of Cologne. campus Gummersbach. It was created using Unity (C#) and ARCore

★ 80 1744d ago

Visual effect program using a semantic segmentation filter (Unity + Barracuda + BodyPix)

★ 80 724d ago

A multi-player game sample (server and client). developed with the Unity game engine. illustrating basic integration with Amazon GameLift. View the sample source code or build the project and experiment with game server deployment on the Amazon GameLift service.

★ 80 1232d ago

个人RPGGAME,麻雀虽小五脏俱全,如果想学习此类游戏做法可以下载看一下源码

★ 80 234d ago

BigCat(大猫)是一个游戏工具和MMO框架项目,项目目标是像大型猫科动物一样优秀!高代码质量,高运行速度,高开发效率 -- 这也许将是你见过的代码质量最好的项目。

★ 80 10d ago

GPU-based particle rendering system for Unity

★ 80 2737d ago

A collection of attributes to control the execution order of your scripts in Unity from your source code.

★ 80 3232d ago

This code snippet can be used to achieve a stealth game like field of view. Thanks to Sebastian Lague (https://github.com/SebLague) for the implementation (https://github.com/SebLague/Field-of-View) of the field of view mechanic. Be sure to check out his tutorial series on the subject.

★ 80 3026d ago

Unity Touch Gestures for iOS. Android. Windows. MAC and any other touch capable platform.

★ 80 1581d ago

Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene

★ 80 412d ago

在Unity环境下,借助sherpa-ncnn框架,实现实时并准确的中英双语语音识别功能。

★ 80 760d ago

Fang Auto Tile is an easy and fully featured auto-tiling system for Unity.

★ 80 951d ago

The code for Unity/C# tutorials I published in video format on YouTube (🇬🇧 + 🇫🇷).

★ 80 1115d ago

An automatic and powerful dual grid tilemap implementation for Unity projects.

★ 80 157d ago

A small collection of tools that multiple projects make use of.

★ 79 226d ago

A lightweight. simple service locator and message router framework for Unity apps

★ 79 553d ago