GitHub Repository Explorer

Topic: new_input 11,437 repos

data as of 25.09.2026

A Unity controller that allows seamless switching between First-Person. Third-Person. and Real-Time Strategy camera modes implemented using Cinemachine. Ideal for games requiring multiple perspectives or hybrid gameplay styles.

★ 10 688d ago

A naval simulation with several ship types. simple ship physics using desired speed and desired heading. keyboard controls. AI controls for move. follow. and intercept with RTS style right mouse click commands

★ 9 731d ago

Human Survivors은 대학교 학생들이 모여 2022년 12월 27일부터 2023년 8월 5일의 기간 동안 제작한 인디 로그라이트 게임ㅡVampire Survivors의 클론 게임입니다.

★ 9 576d ago

Милый питомец для рабочего стола. созданный на Unity/A cute desktop pet made with Unity.

★ 9 61d ago

A unity beginner(Just for fun). This project is trying to develop a 2D action(maybe fighting) game with DL's resources. (No commercial use)

★ 8 164d ago

A package containing extras for the Unity Game Engine. Full of reusable code to create common game mechanics with.

★ 8 1128d ago

该项目为行为树插件(Behavior Designer)的学习实践:使用了行为树插件,在Unity中复刻了《空洞骑士》中的假骑士战,模拟其AI行为

★ 8 240d ago

VasculAR - Integration of Deep Learning into automatic volumetric cardiovascular dissection and reconstruction in simulated 3D space for medical practice

★ 8 313d ago

INFINITRA - a groundbreaking universe built with Unity. Dive into endless exploration. complex procedural fractals. and dynamic multiplayer adventures. Virtual reality supported.

★ 8 352d ago

Project for objects relocation in an AR environment. through the use of Lenovo ThinkRealityA3 smart glasses. Snapdragon spaces SDK and its spatial anchor feature.

★ 7 1232d ago

In this tutorial repository you will learn how to make a NavMeshAgent traverse a NavMesh without using SetDestination nor the mouse to click-to-move. We'll use the keyboard to move the NavMeshAgent along the NavMesh instead. apply a configurable smoothing to the inputs so the agent doesn't abruptly swap directions and rotations.

★ 7 1578d ago