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data as of 27.09.2026

2D Top Down game. developed in Unity using data structures (graphs. queues). pathfinding algorithm. SOLID principle and Publish Subscriber and Objet Pool design patterns

★ 1 756d ago

The core gameplay of the game is a sorting colors into flasks. Game made with Unity. Works as WebGL game.

★ 1 887d ago

Reverse engineering of the game 'Roark's Attack On Titan Fan Game' for educational purposes and future modding.

★ 1 370d ago

Game originally made by Cláuvin Erlan. Verônica Sakane Matias and Brian Confessor to the GGJ 2017. then improved to a functional Alpha 0 version.

★ 1 1983d ago

This repository demonstrates the implementation of various design patterns in Unity using C#. Each design pattern is showcased through a separate example within this project.

★ 1 634d ago

Every character can carry spears on their back. The number of backspears can be configured (up to seven). If this number is one then the player is able to spawn or despawn spears infinitely.

★ 1 245d ago

Barracuda is lightweight and cross-platform Neural Net inference library. Barracuda supports inference both on GPU and CPU. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]

★ 1 333d ago

Input System for Unity. Hybrid between InputManager and InputSystem.

★ 1 1983d ago