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data as of 25.09.2026

A suite of UIElements based attributes. drawers. controls. and other helpers to expedite the creation of object inspectors without the need of additional custom editors

★ 93 2402d ago

Audio Tailor is a Unity Editor tool for processing audio clips.

★ 93 87d ago

BABINIKU(バ美肉) meeting support tool for Zoom.us. WebEx. whereby.com or Slack on Mac OS

★ 92 1686d ago

Handle Events and States in Unity. Really Easy to Use and High Performant. We are now in Asset Store ! https://assetstore.unity.com/packages/slug/250332

★ 92 31d ago

A develop console for Unity let you input command string to execute debug functions. Only one line code to register custom command.

★ 92 4300d ago

MoveBox is a toolbox to animate the Microsoft Rocketbox avatars using motion captured (MoCap). Motion capture is performed using a single depth sensor. such as Azure Kinect or Windows Kinect V2. Our toolbox enables real-time animation of the user's avatar by converting the transformations between systems that have different joints and hierarchies. Additional features of the toolbox include recording. playback and looping animations. as well as basic audio lip sync. blinking and resizing of avatars. Our main contribution is both in the creation of this open source tool as well as the integration of MoveBox with Kinect V2 and Azure Kinect. as well as the interfacing with the Microsoft Rocketbox avatars.

★ 92 969d ago

A re-implementation of the old Star Wars Battlefront II (2005) game. utilizing the Unity game engine

★ 92 695d ago

Reverse-engineered recreation of Brilliant Diamond and Shining Pearl.

★ 92 15d ago

Fink Framework是由Fink个人开发的供unity使用的轻量游戏框架。该框架提供了完整数据管线、对象池、事件系统、资源加载系统等诸多常用功能。

★ 92 4d ago

Open source release of the retired Unity asset PicaVoxel.

★ 92 483d ago

UnityGaussianCapture is a Unity editor tool designed to capture views from a 3D scene for use in Gaussian Splatting pipelines. It exports data in a format compatible with COLMAP. enabling high-quality 3D reconstruction and neural rendering workflows.

★ 92 417d ago

Unity Native Input Plugin for both iOS and Android (Unity UI compatible)

★ 92 4112d ago

Add a Readme / Tutorial to the inspector tab of your Unity project

★ 92 2791d ago

These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor

★ 92 2179d ago

Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt to create grass using compute shaders + DrawProceduralIndirect. This project was written for Unity version 2019.4.11f1 and given the volatile nature of hand-writing HDRP shaders I doubt it will work in newer versions!

★ 92 1887d ago

WebRTC Samples with SRS SFU server for Unity.

★ 92 1081d ago

Motion capture for the character models of Honkai: Star Rail base on Unity and MediaPipe. Currently face only. (Do not need an iPhone)

★ 92 806d ago

A language-independent scripting engine for Unity and .NET using WebAssembly.

★ 91 94d ago

A C# library to read .vox files created with MagicaVoxel

★ 91 134d ago

A Unity library of space-related methods for hard sci-fi games.

★ 91 113d ago

[RSS 2025] TactAR teleopeartion APP in "Reactive Diffusion Policy: Slow-Fast Visual-Tactile Policy Learning for Contact-Rich Manipulation"

★ 91 441d ago

Color gradient overlay image effect for Unity

★ 91 3803d ago

Volumetric visual effects program used in Unite Shanghai 2019

★ 91 2688d ago

基于xLua的框架(目前包含NGUI使用,俄罗斯方块案例,后续还会继续补充)

★ 90 3532d ago

Realtime 2D Raytracing in Unity using Signed Distance Fields 💡

★ 90 2641d ago

Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes. offering cleaner alternative to Unity Addressables. Designed for flexibility. it is easy to use right from the prototyping stage.

★ 90 55d ago

Managed heap snapshot tool for Unity3d projects

★ 90 5060d ago

lightweight IRC client component for use with the Unity Engine.

★ 90 4038d ago

Proof of concept for a simple detour for functions in Cities: Skylines (or more generally: Unity 5 x64 on Windows.)

★ 90 3366d ago