Turn-based strategy
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data as of 27.09.2026A Capstone Project made using Unity
Parametric simulation of rocket flight in mixed / augmented reality using the Hololens
This game is a game created in the Unity environment. based on the fundamentals of 3D game development.
Game Engine 2 course repository for academic year 2024 - 2025
NTU Computer Science - CZ3003 Software Systems Analysis and Design (SSAD)
Game made for a school project by Sleep Inc.
Subway surfers but anime
A Beat Saber mod that adds additional custom slots to color schemes.
Unity based parsers compilation
A 2D pixel rogue-lite platformer prototype in Unity for PC.
Addressable 社内勉強会用のリポジトリ
Components for integration FuryDB with Unity3d
Wrappers for Unity and Azure
UnityのParticleSystemをメソッドチェーンで編集できる拡張メソッド群を提供するライブラリ
A Unity Package for XRPK Exports
Reactive library inspired by System.Reactive that does not require any dependency or additional setup.
TwinFaerie custom attribute using odin inspector for helping few selection of field much more easier
DartCore Localization is a localization solution for Unity.
A Non-Official Mirror of the Oculus Unity-Integration as a UPM package for the Unity Game Engine.
Extension class for easily working with collections and random elements
Easily use coroutines any where.
Unity wireframe material using Geometry Shaders
DartCore Utilities is a general purpose package that contains a lot of useful methods.
A hand tracking physics framework for Unity.
delete EditorOnly GameObjects from the selected GameObject
This package introduces additional functionalities for handling various data types conveniently in UnityEngine.PlayerPrefs. (Redis as a PlayerPrefs feature in progress)
Like syntactic sugar. but is library
The UI Accessibility Plugin (UAP) allows you to make your UI accessible to blind and visually impaired players on Windows. Android. iOS. Mac and WebGL.
Makes Unity’s legacy Input Manager (UnityEngine.Input) mockable
Unity3D Rect Extensions
Custom and extensible object serialization for Unity.
UWRH - Unity Web Request Handler is a Unity package that handles HTTP requests following SOLID principles. providing a clean. maintainable. and extensible way to manage GET and POST requests with support for custom headers and certificates.
.Net library for GeoJSON types & corresponding Json.Net (de)serializers
Open source product allows configure scene view. to access to the context menu in the Editor
Extension for Unity editor system
Draw shapes (circle.line.arrow) with one line of code in Unity
MRTK UI コンポーネントの日本語対応バージョン
Developer console for Unity game engine.
A postprocess to inject values to placeholders in AndroidManifest using build.gradle
The Input SDK provides a unified interface that allows players to view and change the mouse and keyboard bindings for any game they wish to play on Google Play Games on PC.
Extention of com.studio23.ss2.achievementsystem that implements the steam achievevments functionalities
Set settings visually for Importer Overrides
Scriptable object system for global model variables that can be subscribed to!
Shader (+cginc) to handle tiled number textures
Unity package library for sharing collections of data across components and scenes
Better UI Processor
Provide automatic installation AudioListener as Singleton
Unity's Scroll View ( AKA Scroll Rect) with a large amount of elements has a performance problem. because all elements need to be instantiated as a child of the object in order to work. the Dynamic Scroll View removes this limitation by instantiating only the visible elements..
Extension for Unity to support worlds instead of scenes. Worlds are multiple scenes.
In-Game Traffic Light System
Provide UniRx wrapper for MonoBehaviour.Awake(). MonoBehaviour.Start()
Random helper scripts I made for Meta Quest XR projects.
C#/.NET library for Tin Can API
MonoBehaviour and plugin allowing to change system cursor on WebGL applications using jslib plugin
Unity editor framework for generating annotated images for synthetic datasets that can be used for deep learning use cases
AWS Kinesis SDK for Unity Native App and WebGL
AdFactory is a Mobile Ad Wrapper for Unity3D. you can easy change Ad's implemention by simply implement different IAdManager. and also makes testing Ad in Editor easilier.
SceneViewBookmarks
A .NET port of java-string-similarity