GitHub Repository Explorer

All repositories 154,785 repos

data as of 25.09.2026

帧同步demo,包含了服务器和客户端,实现了LockStep和乐观帧同步两种模式

★ 99 2960d ago

一个简单的帧同步基础,包含定点数学库,基于四叉树的多边形的碰撞检测以及射线检测

★ 99 2636d ago

Compilation of VRC UdonSharp scripts and prefabs to assist VRChat world builders

★ 99 1367d ago

Plot functions and draw large amounts of debug lines. shapes and text to the Unity game and scene view

★ 98 1137d ago

Source code for Sanicball. an extraordinarily fast racing game.

★ 98 779d ago

Multi-device OpenCL kernel load balancer and pipeliner API for C#. Uses shared-distributed memory model to keep GPUs updated fast while using same kernel on all devices(for simplicity).

★ 98 1541d ago

Project files for our tutorial on how to make a Force Field in Unity using Shader Graph.

★ 98 2709d ago

CVVTuberExample(Computer Vision Virtual YouTuber Example) is an example project of controlling 3D humanoid model ("Unity-chan!" Model) using WebCamTexture.

★ 98 439d ago

A tool used to import a Photoshop Documents (.psd files) into the Unity Game Engine. It can import each layer as separate textures. create Unity 4.3+ Sprites laid out in a scene. and generate an entire prefab with the layout.

★ 98 370d ago

A fork of the libopenmetaverse library striving for performance improvements and up-to-date compatibility with Second Life and OpenSimulator (such as it is)

★ 97 10d ago

Unity Editor extension for data-driven content management. adapted from XK’s CMS implementation. Simplifies structured content editing and serialization

★ 97 23d ago

A hardcore action-adventure platformer in which you battle your way through different regions to gain clues to unravel a great mystery.

★ 97 2046d ago

A CharacterController based controller for Unity's new Networking system

★ 97 2890d ago

💬 Unity Chat Plugin by Stream ➜ These assets are the solution for adding an in-game text chat system to your Unity game.

★ 97 23d ago

Unity version of Micropolis rewritten from the ground up

★ 97 2233d ago

A procedural terrain Generator made using the built-in terrain system of Unity. The height map. splat maps. trees and details are placed procedurally and updated on the fly according to player's position.

★ 97 2650d ago

[DISCONTINUED] A high level API for making networked games in Unity. utilizes https://github.com/RevenantX/LiteNetLib

★ 97 1470d ago

Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.

★ 97 2422d ago

Twitter API Client for Unity C# (ex-name: twitter-for-unity)

★ 97 1877d ago

Project files for our tutorial on animating a 2D Character in Unity.

★ 97 2761d ago

Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also. the motion is driven with the legs of the model.

★ 97 554d ago

A powerful MCP (Model Context Protocol) server for decompiling and analyzing .NET assemblies. with specialized support for Unity's Assembly-CSharp.dll files. DecompilerServer provides comprehensive decompilation. search. and code analysis capabilities through a rich set of tools and APIs.

★ 97 6d ago

Fragsurf is a standalone game based on HL2 surf and bhop movement mechanics.

★ 96 1731d ago

Unity3D tool for recording and visualization of big datasets in form of heatmap

★ 96 1172d ago

2D curves in polar and Cartesian coordinates. 3D curves. surfaces and fractals for the Unity3D game engine.

★ 96 3657d ago

A 2048 clone written in an afternoon to see how easy it would be to do in Unity

★ 96 3318d ago

Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion

★ 96 2897d ago