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data as of 26.09.2026

A tower defence game in a medieval setting built using Unity

★ 1 2784d ago

"POWR" is an experimental technique to enable games to map objects from the user's physical environment to objects in the virtual world. For example. the user's bed in their room reinforces a crate in the virtual world. This allows the users to benefit from haptic feedback from the virtual world without needing any bespoke prop or device.

★ 1 847d ago

This marks the commencement of a preliminary assessment for a 3D tactics game. Throughout this undertaking. we will be evaluating the camera functionality. turn-based mechanics. basic combat system. and the intricacies of level generation.

★ 1 696d ago

Library of things I often find myself using for various projects.

★ 1 1467d ago

This repository will show how to install Unity-Robotics -Hub to send messages into a TCP-server and subscribe to the messages using ROS2. Example for reading positional x.y & z and rotational q1.q2 & q3 of a rotating cube. Please cite this repository if used.

★ 1 18d ago