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All repositories 154,785 repos

data as of 25.09.2026

Unity Project for visualization and control of ROS systems in augmented reality

★ 103 1050d ago

A lightweight finite state machine implementation that supports custom and conditional transitions

★ 102 2457d ago

A powerful. feature-rich and highly performant internal cheat for the co-op indie horror video game. Lethal Company.

★ 102 24d ago

Project to support the execution of XNA games in the Unity3D engine with zero code changes required

★ 102 4910d ago

Instant audio playback (scrubbing) in preview mode of Unity Timeline editor.

★ 102 3003d ago

A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process

★ 102 2531d ago

An experimental presentation program with Unity

★ 102 800d ago

URasterizer: A software rasterizer on top of Unity. accelerated by Job system & Compute Shader

★ 102 1201d ago

Unity C# API connections to StableDiffusion (Automatic1111. Stability.ai SDXL. Replicate.com). Dall-E. ChatGPT/ GPT-4. and possibly others in the future.

★ 102 1239d ago

Unity Editor Plugin. You can tag and annotate any folder and share it with other members of the project

★ 102 246d ago

.GAME is a show hosted on Channel 9 that is dedicated to game development with a primary focus on .NET technology. Each episode will focus on tutorials. cover helpful tips/tricks. or feature an interview with an industry expert.

★ 101 2533d ago

クラフトピアでプレイヤーモデルを任意のVRMモデルに差し替えるMOD

★ 101 1827d ago

List of simple examples showing how you can use UniRx for Unity

★ 101 3517d ago

Unity UI system with layers. transitions. window groups. and strongly typed window IDs — built for complex in-game UI.

★ 101 35d ago

XRAutomatedTests is where you can find functional. graphics. performance. and other types of automated tests for your XR Unity development.

★ 101 2134d ago

Prototype component pattern for Unity

★ 101 3264d ago

Utility classes for headache-free raycasting configuration in Unity

★ 101 2403d ago

Simpler dependency injection for Unity3D

★ 101 3441d ago

Batch build for multiple platforms from within the Unity editor

★ 101 1740d ago

An iMessage Sticker plugin for Unity3d that adds a Sticker extension target to an xCode project created by Unity3d

★ 101 2367d ago

A collection of 50 tips for Unity (focusing on Mobile) ranging from editor tools to serialization to UI shortcuts.

★ 101 3018d ago

(Hopefully) An easy-to-use toolkit for developing OpenVR Overlays with Unity Engine!

★ 101 3282d ago

Sample app used to demonstrate the use of Microsoft Cognitive Services Text-to-Speech APIs (aka Speech Synthesis) from within Unity.

★ 101 2599d ago

Humanoid Finger Controller Plugin for Unity

★ 101 1435d ago

BlendShare is an Unity tool designed for creators who need to share blendshapes without distributing the original FBX files. This tool enables the extraction of blendshapes from FBX files and stores them in a custom asset format. These assets can be easily shared and applied to compatible FBX files.

★ 101 65d ago

[Mirrored from UPM. not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable". it generates an address which can be called from anywhere. Wherever the asset resides (local or remote). the system will locate it and its dependencies. then return it.Use Window->Asset Management->Addressables to begin working with the system.Addressables use asynchronous loading to support loading from any location with any collection of dependencies. Whether you have been using direct references. traditional asset bundles. or Resource folders. addressables provide a simpler way to make your game more dynamic. Addressables simultaneously opens up the world of asset bundles while managing all the complexity.For usage samples. see github.com/Unity-Technologies/Addressables-Sample

★ 100 22d ago

Exploring usage of custom tags with ScriptableObjects in Unity

★ 100 2143d ago

TypeScript & Go inspired small interpreted programming language written in C#. The interpreter built with DDD principles and Clean Architecture. Implementation powered by Source Generators

★ 100 17d ago

A modular and easily customisable Unity MonoBehaviour for handling swipe and pinch motions on mobile.

★ 100 2528d ago

simple Unity editor UI for calling InvokeAI (stable diffusion) web interface (locally)

★ 100 1363d ago

A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity

★ 100 714d ago