GitHub Repository Explorer

Topic: blast 3,386 repos

data as of 25.09.2026

A physics puzzle game about knocking things off a table with a toy cannon. Aim. fire. and clear every object in as few shots as you can — the fewer you spend. the more stars you keep.

★ 0 20d ago

PowerTools is a lightweight Unity package that provides attributes to customize the Inspector. enabling developers to enhance the editor experience without writing custom editor scripts.

★ 0 615d ago

Candy Blast: A tile-matching game with a blast mechanic. featuring easy level customization and dynamic icons.

★ 0 1436d ago

A Google Cardboard concept educational game/app exploring the period of American space exploration which resulted in the moon landing. This concept was produced as a pitch for the Washington Leadership Academy in collaboration with CauseLabs.

★ 0 2990d ago

A Unity top-down survival game prototype featuring player movement. enemy spawning. combat. UI. and game over flow.

★ 0 26d ago

A server-authoritative 1v1 arena shooter with deterministic Echo replays and hand-rolled netcode.

★ 0 59d ago

Multi-agent RL drone combat simulation — Unity ML-Agents. ONNX export. ablation studies

★ 0 45d ago

NES-era Mega Man recreation in Unity/C# — State-pattern movement. object pooling. event-driven systems. and a Cut Man boss fight.

★ 0 43d ago

On-device performance HUD for Unity mobile builds. FPS. 1% low and worst-frame percentiles. CPU/GPU split via FrameTimingManager. memory and boot time. Single file. no scene setup. compiled out of release builds.

★ 0 45d ago

The repository for the public version of a game project.

★ 0 40d ago

LLM fire-direction officer for Iron Nest: Heavy Turret Simulator - MelonLoader mod exposing battlefield state over HTTP with a built-in DeepSeek agent

★ 0 29d ago

Unity 6 match-blast puzzle game (Dream Games case study) — cube blasting. rockets. obstacles. 10 JSON-driven levels

★ 0 50d ago

Weapon sway for SPT 4.1.2 modelled from its physical sources: breathing. pulse. tremor. postural drift and weapon inertia. each independently tunable.

★ 0 18d ago