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All repositories 154,785 repos

data as of 25.09.2026

A synchronous event bus for Unity. using strictly typed events and generics to reduce runtime overhead.

★ 119 525d ago

The 3D Public Transport Simulator is a Unity-based simulation. which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis.

★ 119 1281d ago

Unity3D editor plugin to make Unity projects Visual Studio Code compatible.

★ 119 4013d ago

主に gree/unity-webview のリファクタリング。本家を元に改良してく!

★ 119 4679d ago

Typed Asynchronous RPC Layer for Photon Server + Unity

★ 119 2943d ago

Scripts for rendering pixel-perfect GPU-calculated lines in 2D (Unity URP 2D Renderer).

★ 119 190d ago

An AI virtual character project that renders through AR. combines multimodal large models. and is implemented through Unity AR Foundation

★ 119 984d ago

基于Cinemachine的第一/三人称过肩/自由/斜45度/俯视角摄像机系统(本摄像机系统基于Cinemachine的Virtual Camara实现,实现了锁定、旋转、缩放、移动、鼠标显示/隐藏、摄像机位置复位、限制摄像机角度、动态挂载跟随目标、切换视角、遮挡透视等功能,并自带摄像机碰撞,防止穿墙)

★ 119 1513d ago

3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularly made and seen in 2D game engines.

★ 118 2273d ago

GPU-based dendrite patterns generator with a space colonization algorithm in Unity.

★ 118 2776d ago

This is a FREE kit made in Unity Engine (Version 5+). to help developers create your own survival game with RPG aspects

★ 118 2984d ago

Load 3MX/3MXB format LOD model files generated by Bentley ContextCapture into Unity.

★ 118 2058d ago

HolisticBarracuda is the Unity Package that simultaneously estimates 33 pose. 21 per-hand. and 468 facial landmarks on the Unity Barracuda with GPU.

★ 118 1461d ago

Translates .NET IL to unsuported .NET platforms and architectures. (Powered by Cecil)

★ 118 98d ago

能够将Html标签转化为Unity支持的富文本标签(UGUI or TextPro)

★ 118 1172d ago

基于MVI架构为Unity设计的UI框架 (不管你是使用UGUI,NGUI或者其它,MVI4Unity都可以适用)

★ 117 1155d ago

Unity platformer framework: IA. Ladders. Jumps. WallStick. WallJumps. Slopes. MovingPlatforms. OneWayPlatforms/Walls. Ropes and more...

★ 117 3416d ago

A Unity plugin that enables parallax effects based on device gyroscope data. It allows you to create dynamic and immersive experiences by moving UI elements or game objects in response to device orientation changes. Perfect for adding depth and interactivity to your 2D and 3D projects.

★ 117 123d ago

This repository contains an introduction to Unity's Entity Component System. The purpose of this is to help developers understand this paradigm. and why it is important to create performant games in Unity.

★ 117 411d ago

Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser

★ 117 822d ago

The Branch Unity SDK for deep linking and attribution. Branch helps mobile apps grow with deep links / deeplinks that power paid acquisition and re-engagement campaigns. referral programs. content sharing. deep linked emails. smart banners. custom user onboarding. and more.

★ 117 57d ago

Charon plugin for Unity. Build-in game data editor. code generator and integration tools for Unity

★ 117 60d ago

Various examples of ml-agents while teaching concepts about it in YouTube

★ 117 584d ago

Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.

★ 117 1971d ago

A powerful MK8 map editor for creating and editing track models. objects. paths and animations.

★ 117 25d ago

Resource mining and processing plugin for Kerbal Space Program.

★ 116 3642d ago

A set of source generators and utilities for writing fast. simple and robust code in Unity.

★ 116 93d ago

High-performance. lightweight reactive UI framework for Unity.

★ 116 65d ago

KeePass 2.x plugins that provide Ubuntu (Unity) integration

★ 116 2301d ago

A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of that. color grading is well integrated and costs little extra performance.

★ 116 2362d ago

Now you can edit Component/Volume fields in Unity Timeline more easily without writing code

★ 116 663d ago

Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh

★ 116 1381d ago

:whale: A mobile game that is made with Unity3D. RoR. and WebSocket server written in Go.

★ 115 3453d ago

A Unity networking library for research. teaching and development. maintained by the Virtual Environments and Computer Graphics group at University College London.

★ 115 186d ago

2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.

★ 115 260d ago

A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.

★ 115 1114d ago

Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This project contains the code and assets used in the "Move Fast" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

★ 115 119d ago

Foundations for boosting productiviy and writing clean. maintainable. allocation-free code in C# / Unity.

★ 115 4514d ago