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data as of 26.09.2026

Unity TrafficSim Dots is a performance-focused city builder prototype built with Unity's Data-Oriented Tech Stack (DOTS). This project showcases the use of theEntity Component System (ECS) for managing dynamic traffic systems. simulating cars navigating a grid of streets efficiently.

★ 2 508d ago

An immersive radio mod for Schedule I with positional audio that supports both live internet radio and YtDlp.

★ 2 177d ago

The tech demo result of my 2018 Github GameOff. an attempt at a hybrid of Tactics gameplay on a Hexagonal map.

★ 2 2495d ago

A streamlined. object-oriented Steam networking library designed specifically for Schedule 1 mods.

★ 2 27d ago

A plugin for Honey Select 2 that provides an in-game wiki system.

★ 2 190d ago

A simple 2D mobile game prototype of matching shaped chips.

★ 2 311d ago

Doom's Countdown is a third-person game built using Unity. This project was developed as part of a GDP .

★ 2 476d ago

SenseXR project repository for the 2024 'DIGITAL HERITAGE – IMMERSIVE CULTURAL HERITAGE INNOVATOR CONTEST'

★ 2 742d ago

Example Unity project using the Processor-Profile System pattern

★ 2 2449d ago

A cosmetic mod for Gorilla Tag that allows for simple pronoun creation and interaction with others

★ 2 209d ago

Game on unity engine

★ 2 1190d ago

Tile-based level system for Unity. including backend pipeline.

★ 2 2141d ago

Here are the files for the YouTube series where I explore the 2D system in the Unity Game Engine.

★ 2 3436d ago

Interact+ is a mobile VR application with hand gesture recognition and target accuracy game.

★ 2 465d ago

A farming simulator made in Unity | Unityで開発された農業シミュレーター

★ 2 439d ago