An intro to unity
Topic: unity_tests 4,851 repos
data as of 25.09.2026Fisheye camera modelling by using Unity3D
UDP/TCP C-S Session powered by proto. KCP. PELog on .net standard 2.0.3. Kcp 2.3.0. protobuf. luban. Bright.Net .
仿王者荣耀demo。KCP-UDP+Protobuf; 帧同步; 定点数; 自制碰撞检测。服务端基于.netcore,利用自制项目CodingK_Session实现。
Pangea Jurisdiction Desktop app v.02
Realistic Virtual Reality Cooking Simulator. CSC 421
This KSP mod adds extended support for AJE to other mods and also adds a number of engines not represented in existing configs.
This project contains a collection of programming assignments from CS50’s Introduction to Game Development course.
Applications for tracking the accuracy of the repetition of movements on mediapipe
Brain Computer Interface with Virtual Reality Neurofeedback
continuation of PersistentThrust
Test for spawning waves feature
A simple project that shows how to create an Android service for Unity application working on background
Public version of my grass shader
For Dilogame Project Submission Purpose and endless run game project
unity 新手引导遮罩层demo.需要点击到的Button高亮.Button点击穿透遮罩层
This project uses C# and Unity to build from the GridMap built in a previous repository. Using an integer range (0-100). when a user clicks on a point on the grid map. "heat" is cascaded down from the center point outward. Hot is noted as green (100) & cold noted as red (0). The color gradients dependent on the integer between 0 - 100. This project can be useful in ways. such as. mapping users distance covered & frequency. velocity-resistance. and many other analytical uses.
1학년 대회 프로젝트
Setting up the Unity Game Engine as a robotics simulator using Robot Operating System(ROS) and ROS#.
This is a Pokemon clone made with Unity and C#
GTA6
Motion tracker on two MPU6050(accelerometer. gyroscope) with Unity sketch to test
A production-ready Model Context Protocol (MCP) server for Unity. Expanded with 100+ advanced handlers for URP. Physics. Asset Management. and Agentic Workflows. Battle-tested.
A Unity project utilizing ml-agents to control the behavior of animated penguins.
在Unity中复刻口袋妖怪红/蓝。
【Unity】アプリをビルドするエディタ拡張を簡単に記述できる機能
Projects made with Cat Like Coding tutorials to learn Unity
Unity Android game app of an rpg turn based combat for practice.
3D Painting App for the Kinect made in Unity
Theme Traveller: Tabletop RPG Software
Examples of using the UnityRLBridge
AIR's Unity dependency injection framework Package.
This project uses C# and Unity to build a custom grid map that is different than the Unity tile map. This due to the ability for the grid map to contain multiple different data types (bool. int. float. etc) for more applications that are not just building levels. Applications. such as. a heatmap. pathfinding. minesweeper & more!
A Unity project to do 3D body tracking using OpenPose and a HoloLens 2
This is a VR kart racing game based on the Mix and Jam tutorial for creating a drifting car controller in Unity: https://www.youtube.com/watch?v=Ki-tWT50cEQ I then modified the script to work with VR input as well as adding a horn to the kart and multiplayer support using Photon.
Play as an Australian kangaroo who attempts to save his homeland by killing evil scorpions and dousing wildfires!
A unity version of the Space Invaders game. with a few twists
A 3D shopping demo using Unity and echo3D
A simple platform game made in Unity by an advanced development group
Unity 3D Compose for Desktop and Android. a modern UI framework for C ++ . C# that makes building performant and beautiful user interfaces easy and enjoyable.
Public repository for the brain-computer interface (BCI) speller based on code-modulated visual evoked potentials (c-VEP) for MEDUSA.
Using virtual reality to administer music therapy
A hologram style unlit shader to control the colour and transparency of the object. manipulate its vertices during rendering to produce periodic flickering glitches. This is achieved by using a sine wave effect in the vertex shader. Clipping is used to make parts of the image disappear during the glitches.
This is a game about dodging falling objects and staying alert. This is my second game/app I made on Unity. Link: https://play.google.com/store/apps/details?id=com.RainingCubes.DM&hl=en
This project is an implementation of a novel technique for massive point cloud rendering on the Unity game engine. The project as a whole transforms a set of LAS files in any SRID recognized by the EPSG and generates a Unity scene in which the point cloud differentiates different point classes by color.
Simulation of Autonomous Vehicles With Emphasis on Localization Using Unity Game Engine
In this project we train a Ball with Q-learning To stay on the platform.
Tetris 3D game for the Oculus Quest
Making a game stardew valley like to improve my knowledge about csharp and learn about unity
How to make your own chess game. Now playable on the web! (Optimized for Android. iOS. and Browsers)
A megaman clone based on the gameplay of Mega Man X4-X6 made on unity
RobotWin Studio unifies circuit simulation. robot mechanics. and world physics into a single deterministic pipeline. When complete. a robot built and tested in simulation will produce sensor/servo behavior and telemetry that closely matches the real-world build. combining a Unity front end with a C# CoreSim and a C++ physics/firmware stack.
An extended version of Unity's Test Framework with support for asynchronous testing. This repo adds new attributes such as AsyncOneTimeSetUp. AsyncOneTimeTearDown. AsyncTest. AsyncSetUp. and AsyncTearDown to enable more comprehensive async testing in Unity.
UR2021 Implementation
A Twist to the conventional Pacman and an Infinite Runner
Fall Simulator for the Fall simulator for supporting supervised Machine Learning techniques in wearable devices papers in INISTA2020 and Electronics 2020.
Redirected Walking with Forecasting Future Position
仿王者荣耀demo。KCP-UDP+Protobuf; 帧同步; 定点数; 自制碰撞检测。服务端基于.netcore,利用自制项目CodingK_Session实现。
Game made with friends from college
Submission for HackGT: Horizons 2020. State of the Art VR Rhythm Game.
2D game created with C# and Unity. assets drawn in Gimp.
Программы моего тяжелого детства...
Created through the Junior Development Pathway
This is a repository of my BSc Final Project (Thesis) at BME. The project combines using Unity and Android Studio. My goal is to write a VR game for Android devices. It is going to be a CardBoard game using Motion Tracking Sensors from the Notch company. They have an SDK for Android Studio. which I will use for the real time communication between the sensors and my Unity Game. The Game is going to be a kickstarter project of a more complex Fitness game. in which the player has to avoid to get hit by a wall or a box. The player has to get into the right body position or jump/squat to get through the cut-out part of the wall.
AR 기반 수집형 여행 애플리케이션
My go at cloning the Hackers mobile game in Unity
Experimental design of BCI-SSVEP with Unity
Exploration ToolKit. or ExTK. is a software toolkit plugin for the Unity Development platform so software developers can easily develop exploration applications. incorporating basic exploration functionality around CAD models. for Gaming and Extended Reality (XR) environments.
A Search and Rescue prototype that uses Augmented Reality (AR) using the resources available in Unity; a game engine platform. This project sets out to address the difficulties that can arise when conducting search and rescue work i.e.. limited human capabilities. The current prototype has the user interface (UI) setup in a way where the rescue worker can navigate and switch through different search methods using buttons. The rescue worker has the ability to track where the grounds searched were already visited using Shaders and a Shader-Graph System in Unity. The ability to communicate between multiple devices and all necessary networking components are currently in the process of being implemented.
A small project demonstrating using unity to create a sprite that can move in 3d as in super paper mario.
Implementation of a multi-robot environment for warehouse scheduling in Unity.
Bubble Sim for Unity - with deform(using cloth) and Burst according to intensity.
World-in-the-Loop (WIL) simulation: a mixed-reality approach integrating real-world and simulated sensor data to reduce the simulation-reality gap in autonomous system validation. enhancing fault detection before deployment.
Text Adventure developed with Unity
A Unity3D iOS app to monitor social media sentiment in real-time for potential market volatility. Built at Hacklytics 2021.
Camelot MMORPG base - Game i made before my studies. not recommended to use this.
Gua ngajarin cara bikin battle royale di youtube gua. ini full project nya ya
This application can be used as flat bed scanner and will be helpful to tracing
A 3D Platformer game