GitHub Repository Explorer

Topic: burst 2,619 repos

data as of 25.09.2026

A bunch of useful Unity tools assisting with pooling and tweening and a lot more.

★ 30 281d ago

A small demonstration of Unity DXR ray-tracing + Timeline editing.

★ 30 2013d ago

The character at the beginning of the platform is thrown with the help of a slingshot and the number of characters increases or decreases according to the characteristics of the rings passed through. The level is completed successfully when more characters are collected than the number of enemies waiting at the end of the platform.

★ 29 1793d ago

A voxel-based wind system for Unity with high quality and performance.

★ 28 660d ago

A deformable object(softbody. cloth. rope) implemented in Unity3d. which uses PBD algorithm with Unity Jobs(ECS / DOTS) and has an extensible computing structure

★ 27 27d ago

Multithreaded Marching Cubes algorithm implementation using Unity C# job system. compiled by Burst compiler

★ 26 2475d ago

A mono-repository containing all of our public open-source libraries.

★ 24 397d ago

The Memory Profiler offers a unified solution allowing you to profile both small projects on mobile devices and big AAA projects on high end machines. It provides actionable information about allocations in the engine to allow developers to manage and reduce memory usage. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]

★ 22 22d ago

Игра про выживание на Unity сделанная для обучающей серии видео к каналу Maximple: https://www.youtube.com/maximple

★ 21 784d ago

Turbo's Game of Life. based off Conway's Game of life. Developed using Unity's Entity Component System (ECS).

★ 20 1636d ago

Linear algebra for Unity engine. specifically Burst / Job system

★ 18 59d ago

A C# implementation of voxlap-style rendering. using Unity and their Burst compiler

★ 17 679d ago

A small program for decrypting/encrypting the asset bundles of Desktop Mate. Could be used to extract resources or import custom models.

★ 17 531d ago

Unity network transport layer - the low-level interface for connecting and sending data through a network 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]

★ 16 73d ago

A collection of Unity packages developed by Meta. designed to enhance and streamline various aspects of Unity development.

★ 16 183d ago

UMI3D is a web protocol that enables the creation of 3D media in which users of any AR/VR device can collaborate in real time. The 3D media is created once and hosted on a server or on a local computer. Any AR/VR device can display and interact with it remotely thanks to a dedicated UMI3D browser.

★ 13 263d ago

2D noise generation. processing and meshing using Unity Jobs and Burst

★ 12 987d ago

A simple Line of Sight (LOS) implementation with Unity physics ray casting system

★ 12 1605d ago

Implementation of softbody physics and deformation using a variety of shape-matching techniques.

★ 12 2660d ago