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data as of 25.09.2026

Distance-field volume generator for Unity

★ 181 3403d ago

Replacement for GrabPass in Unity's Universal Render Pipeline (URP).

★ 181 1164d ago

A customizable mobile mmorpg in .net core (C# Server) and Unity (C# Client)

★ 180 1387d ago

This is an enhanced wrapper for the already excellent pyopenvr library by cmbruns. The goal of this library is to create easy to use python functions for any SteamVR tracked system.

★ 180 1914d ago

Toy Box is a cute and playful mod with 500+ cheats. tweaks and quality of life improvements for Pathfinder: WoTR. It was created in the spirit of Bag of Tricks & Cheat Menu but with a little different focus . It of a powerful and convenient way to edit the party composition. stats. search and add Feats. Features. Items. etc. to party members.

★ 179 770d ago

CADability is a pure .net class library for modeling and analyzing 3d data. both with your code and interactively. It comes with an optional Windows.Forms user interface. which can be adopted to other environments. It does not refer to other 3d modeling libraries. For data exchange you can use STEP. STL or DXF files.

★ 179 today

TwitchLib repository representing all code belonging to the implementation of TwitchLib for Unity. Maintained primarily by LuckyNoS7evin.

★ 179 1044d ago

基于xLua和PureMVC开发的支持热更的编程框架,集成AB管理等众多组件。

★ 179 3172d ago

Unity tool to pack texture channels into a single texture.

★ 179 1981d ago

Best in class Web3 Unity SDK. powered by thirdweb.

★ 179 113d ago

Build real-time Blazor and MAUI apps while writing just 0.1% of the usual real-time update code. Handle 10× more API requests with the ActualLab.Rpc protocol—or 1000× more with Fusion’s transparent and perfectly coherent caching.

★ 178 3d ago

Flower is a dialog system which support the keywords format like KrKr engine in Unity.

★ 178 871d ago

Project files for our tutorial on 2D Movement in Unity.

★ 177 3005d ago

Unity 6 based multi-robot simulator for ROS 2. SDFormat/SDF. LiDAR. camera. depth. IMU. GPS. and large-scale robotics simulation.

★ 176 2d ago

Zero-copy sharing between managed and native arrays in Unity

★ 176 2200d ago

A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer. visual in-game debugging and more.

★ 176 88d ago

MSCLoader - Mod Loader for Amistech Games (My Summer Car and My Winter Car)

★ 176 4d ago

Screen Shooter is a simple tool for creating screenshots at any resolution within the Unity Editor.

★ 176 1033d ago

Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor and RGB is the only color space available. ColorBand data type offers an alternative with less limitations. Creating ColorBands is fun and easy; they are stored as assets and can be accessed from code through an Evaluate method to get the color at time t. as for Gradient. RGB (or HSV) values are described by individual curves. allowing a better control over how the color function evolves between your points. Color bands are used in all kinds of applications including games. data visualization and other fields.

★ 176 2849d ago

This is a Unity resource(AssetBundle) rule editor visual tool based on GameFramework. 这是一个基于GameFramework框架的资源包(AssetBundle)规则编辑器

★ 176 1656d ago

Simple and fast IK solver for Unity

★ 176 1090d ago

HolisticMotionCapture is an application and package that can capture the motion of a person with only a monocular color camera and move the VRM avatar's pose. face. and hands.

★ 175 830d ago

This repository contains Unity3d unet based server-authoritative movement script with client-side prediction and reconciliation

★ 174 2883d ago

Naive screen-space subsurface scattering solution for Unity 5.

★ 174 2678d ago

A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.

★ 174 3552d ago

"Ultra-Light-Fast-Generic-Face-Detector-1MB" face detector for Unity Barracuda

★ 174 1232d ago

This is a framework that allows you to create game servers and services for your game inside Unity. It allows you to avoid using third-party services such as Playful. PAN. or Smartfox server. This framework does not claim to be a substitute for all these systems. No way!

★ 173 31d ago

Image effects for post processing stack created with shader graph for Unity

★ 173 1997d ago

A performance-oriented OSC library for Unity

★ 173 1068d ago

This Unity package contains a virtual geometry solution for rendering a scene's static objects with a GPU-driven pipeline that supports triangle cluster LODs and two-pass occlusion culling at a triangle level.

★ 173 241d ago

Scene management framework for Unity. Provides a new generation of scene management.

★ 172 250d ago

Automatic addressing system for Unity Addressable Asset System.

★ 172 1248d ago

Capture a screenshot with effect and display it. Light-weight. non-realtime. no-camera (and no-PostProcessingStack). but be effective enough. The captured snapshot can be used as a background for a UI panel.

★ 172 1379d ago

“Simple Scroll-Snap” is an elegantly designed. intuitive solution that allows for elements within a ScrollView to be snapped to. offering a wide range of customization options.

★ 172 914d ago