A collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system
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data as of 26.09.2026A simple utility for rendering a pixel perfect viewport in terms of "tiles".
Data and Events framework for Unity. 🥃⚡
An automatic code generation addon to SerializableInterface
The Meta (formerly Oculus) platform module for the Reality Toolkit.
Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail. but still clean and easy to organize.
A library of useful Unity tools and extensions
C# source generator to create fixed-size arrays
Editor utilities for quickly automating builds by utilizing Scriptable Objects
Palm detection with MediaPipe Hands in Unity Engine.
A minimalistic MVVM framework for the new Unity UI Toolkit build on EcsRx.
Provides the ability to control a highlight state for an interactable object for the Unity software
(UPM) Change Transform in Inspector that able to reset and fix Quaternion to Euler rotation.
Extensions to extend UnityEngine classes/structs
Editor extension window to manage Unity bookmarks. Basic features such as favorites. tabs. filters. sorting. and exporting are implemented.
A Unity wrapper over Amazon Fling SDK to cast videos to FireTV and Firestick devices. Currently supports only Android and only second screen applications (phone controller/remote).
Real Weather and Time Events implements Unity Events into your game to react to real-time weather information. It also provides time information about the selected area!
A port of poly2tri to C#
Lighting Tools Core
GameQuest provides an easy way to create quests for a game. and the management of them.
Extension for unity to make easier create / run a build
A camera rig prefab utilizing the legacy XR management system for the Unity software
SpanExtensions.Net aims to make ReadOnlySpan<T> and Span<T> more accessible and overall better integrated into the .Net Ecosystem. by providing alternatives for many missing Extension Methods for Span<T>. ranging from string.Split() over Enumerable.Skip() and Enumerable.Take() to an improved ReadOnlySpan<T>.IndexOf().
Improvements/additions made to UIToolkit fields.
A visual tooltip label that can be placed in a spatial environment for the Unity software
A demo implementation of Unity Entity Component System with NavMesh
Unity package for Input Action Listeners components. which help to use the new Input System provided by Unity.
Unity IAP store implementation for the Kongregate website.
A representation of a collidable body volume that tracks a GameObject in a spatial scene for the Unity software
ClearScript plugin for ReactUnity
This plugin adds multi-lingual support to "TextMeshPro" Unity plugin.
C# Expansions
Loading different scenes in Unity Editor is pain-in-the-ass. so I made this : D
Enhance your IMGUI-based editors and property drawers with extension methods and utilities.
Customize the folder icon in Unity project window
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Remove empty folder from the Editor
The normal line. tangent line. and binormal line of the Mesh are displayed on the Scene View.
Unity editor tools that make it easier to create ScriptableObject assets.
UPM project for Tween features in the Surge toolset by Pixel Placement
Inspector editable values for Rewired
A BDD library for testing C# code.
A camera rig prefab utilizing the XR Plugin Framework for the Unity software
Colizeum SDK for Unity
A lightweight UI framework library for Unity.
Assorted code generators for Entitas. packaged and documented such that they *should* be easy to use.
Editor-only ScriptableObject that resets other assets' properties after exiting Play Mode to avoid unwanted diffs in version control
A collection of prefabs that can move a given GameObject to a specific point in space for the Unity software
VRChat extension methods for AnimatorAsCode V1. (🗨️ VRC Required)
Unity Visual Scripting node library for glTFast
Unity Project Settings tab that allows editing PlayerSettings.WebGL.emscriptenArgs
Este package contém utilitários de limitação de invocações de métodos
An easy to set up virtual currency manager; load. save and convert virtual currencies.
C# source generator to create type aliases. based on Cysharp UnitGenerator
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Context menu items for setting up Component references based on GetComponent* methods
Common code pattern utilities for Unity.
Unity Visual Scripting node library for VRM
Unity3D helper for for generating a list of UI elements from data
Control fading of scene cameras due to collisions of spatial objects for the Unity software
Connecting the Unity Editor and Unity Player.
Siege Up Core components
MultiPlay 2 for Windows. Mac & Linux
Easily import ".csv" files as read-only SQLite database assets in Unity
Simple localization package for Unity game engine
Sum types for Unity C#
AceLand Library
Manages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any time
OpenUPM package search in the Unity editor. Node.js or openupm-cli installation is not required.
Extensions for Unity itself
GeoPose enables the easy integration of digital elements on and in relation to the surface of the planet.
A Unity editor extension that configures IConstraint component based on Unity Humanoid Rules.
a vim-like shortcut manager for unity
📮Unity event bus
This shader reflects the diffuse light of the environment. captured by the external cameras of Apple Vision Pro. onto the surface.
A mod for Old School Musical allowing addition of custom songs into the game.
Columbia College Chicago Senior Capstone
Exercise 3WAcademy: Mimic Nier Automata's Hacking Levels
TMP描边优化,合批描边
Adds a !link command to your stream which posts the BeatSaver link to the actively played map in your chat.
Ozyegin University Computer Science (2019-2020) In Virtual Reality Environment Disabled Arms Training