GitHub Repository Explorer

Topic: unity_tests 4,851 repos

data as of 25.09.2026

Support multi AI IDEs(e.g.. Cursor. Windsurf. Kiro.Trae. Trae CN.Qoder. Antigravity. CodeBuddy. CodeBuddy CN) in Unity

★ 16 140d ago

2020年7月 临港实习项目。我们组自己用SolidWorks进行建模,用Unity开发了无人机巡逻工厂仓库,扫描物料的场景

★ 14 2228d ago

This repository contains python code developed by undergrad students of the Physics faculty of the University of Barcelona which can be used for popularisation of quantum mechanics

★ 13 322d ago

Infinite Photogrammetry with the Magic Leap Spatial Computing Headset and Wave Function Collapse. This repo contains two unity projects (one for Magic leap. one for WebGL) and a couple builds to demo the experience.

★ 13 2037d ago

This project showcases tessellation-based snow tracks made in the Unity game engine. The main character is a wolf with a walk. run and idle animations. The user controls the movement of the wolf and the camera rotation. The scene contains snowy mountain environment with fog and a snow particle system. Every polygon in plane on which wolf moves is tessellated based on the distance from the camera. Every footstep is accompanied by a snow track on that spot. color change and a sound. Over time snow accumulates so that the tracks disappear slowly.

★ 13 2433d ago

botにyoutuberをやらせるためのシステムです。現在は主にコメントからのリアルタイムマルコフ連鎖使用。

★ 11 1387d ago

The control plane for game-dev agents — close the loop with verified compile. test. and cross-model review across Unity. Godot. Unreal. and S&box. Lifecycle-aware /qq:go routing. 26 /qq:* slash commands. Claude Code-first. agent-agnostic via HTTP and MCP.

★ 11 6d ago

Inspired by those used in Super Mario Maker 2. I wanted to try create a general package of 'drag and drop' effects able to be used in a variety of Unity games. Everything is done in code. with no handmade animations. and the effects dynamically adjust to the current resolution and aspect ratio. The vast majority of parameters are configurable. and these effects can be called from a globally available script at any time during the game. Feel free to use them how ever you like. under MIT license. I hope it helps somebody!

★ 10 2278d ago

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor. Claude Code. Codex. Windsurf and other IDEs

★ 10 128d ago

A one-on-one 2D pixel fighting game based on two teams of professor and student built with Unity.

★ 9 2479d ago

AI-powered Unity MCP. Connect Claude. Cursor. or Codex to Unity for game development workflow automation. Create objects. edit scenes. run tests all through your tool of choice. 40+ built-in tools. easy extension C# API. Open source. zero tracking.

★ 9 159d ago

A first-person shooter controller featuring fully customisable procedural animations for weapon sway. tilt. aiming. stowing. movement. and recoil

★ 8 1335d ago

Experiments with drawing dots with raycast. like in Lidar gmod or Scanner sombre. Tried default. urp and hdrp

★ 7 1516d ago

Virtual Reality Application based in Unity that provides basic safety training in a warehouse environment using the Oculus Rift.

★ 7 2329d ago

A crane training simulator made as a class project for a BU CS200 course. Collaboration between Aurelis Ji. Minseob Kim. Emilio Latorre. Tanish Shelar. and Minglan Zheng.

★ 7 2227d ago

Use this package to export code coverage data and reports from your automated tests. Additionally. the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand. for manual testing or when there are no automated tests in the project. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]

★ 7 247d ago

PhysioTrack: AI & VR for physiotherapy IMU & pressure sensors track exercises Real-time feedback via virtual trainer Gamified rewards boost patient adherence

★ 7 127d ago

This is a 2D Platformer game which is based off of super mario. The gameplay is based off of super mario bros. but the art style is somewhat based off of paper maro.

★ 6 2319d ago