GitHub Repository Explorer

Topic: message_pipe 212 repos

data as of 25.09.2026

This project is a study endeavor aimed at implementing an online PvP Tic-Tac-Toe game from scratch. without relying on any existing frameworks. Instead. it leverages a straightforward Reliable User Datagram Protocol (RUDP) library to facilitate seamless communication between players

★ 0 700d ago

In this project. I built a pop-up system using Zenject for dependency injection. UniTask for asynchronous tasks. Odin Inspector for enhanced editor functionality. and MessagePipe for event management. The system is designed for easy handling of different pop-up types and smooth user interactions.

★ 0 714d ago

A DI/IoC-based Unity Startup Project for Unity developers. which includes the HotUpdate. AutoBuildGame features. Additionally. it provides a GameFramework that brings a similar structure and functionality to Unreal Engine.

★ 0 895d ago

Enterprise-grade clean architecture pattern demonstration 3D game in Unity. showcasing modern software engineering principles with cutting-edge dependency injection and event-driven design.

★ 0 384d ago

This is a code base for multiplayer projects using Netick in Unity. It provides a solid foundation for developing real-time PvP games. including core features like connection management. state synchronization. prediction. and lag compensation.

★ 0 591d ago