GitHub Repository Explorer

Topic: new_input 11,437 repos

data as of 25.09.2026

Testing the benefits of gaze-assisted sampling (using eye tracking) in a mobility task with simulated phosphene vision

★ 1 847d ago

Helps you run important scripts before the game is started. e.g. loading an initialization scene with the help of Addressables package.

★ 1 1402d ago

This repository contains a multiplayer Tic Tac Toe game built using the FishNet networking library. Dive into the classic game with friends. featuring smooth animations and seamless network interactions. Perfect for learning and enjoying multiplayer game development! 🕹️✨

★ 1 675d ago

Cheats for Lethal Company. Project designed for me to learn the basics of Unity Game hacking. memory manipulation. and reverse engineering. Done only locally with ethical consideration.

★ 1 990d ago

3D low poly adventure game made in Unity for SkillsUSA Game Development Competition.

★ 1 382d ago

Repository for "From the Nexus" and future iterations of this long-term project. initially developed for a Videogame Development and VR course

★ 1 414d ago

A current project utilizing Spout in order to send a render texture to Resolume for projected visuals

★ 1 1933d ago

We implemented 14 C# Design Patterns across 3 Unity Video Games to enhance performance. Patterns include Observer. Strategy. Command. Visitor. Singleton. Factory. Adapter. Object Pool. MVC. Null Object. Factory. Flyweight. Sandbox and Decorator

★ 1 1248d ago