A Unity-based simulation engine for creating COVID-related games based on epidemiological data.
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data as of 26.09.2026The script templates and namespace filler of Unity. It is just a backup for personal use.
Sword Ninja is an android game developed with Unity and C#.
3 scenarios of different complexity for testing Backface. Occlusion and Small Feature(Contribution) culling
Generalized Settings System for Unity.
A simple font loader for Unity.
Unity Mirror Transport. using relay server
Super fast version of Unity's EditorGUILayout ScrollViews
Simple water simulation with water distortion for 2d games. Uses the built-in pipeline for shaders.
高效低GC的Unity计时系统
An interactive simulation in Unity. Creates a fluid like effect.
Unity package for cutting the selected area of the mesh for HoloLens.
毕业设计--一基于Unity的3D闯关类手机游戏
AR Portals are Augmented Reality applications that allow users to place portals in the shape of doors. windows. and gateways that when walked through will provide a unique experience to the users.
This is a pong visualisation with two bots playing against each other following the rhythm of a song
Unity读表工具(实时解析读取数据),低内存占用,加载快速
UnityPhysicsDrawLine
This tutorial series covers how to create a plugin that leverages the OpenVINO™ Toolkit for the Unity game engine.
My approach for Custom Character Controllers in Unity 3D.
Character model component integration for Fantasy Heroes: 4-Directional Character Editor.
Rubik's Cube Game with Solver.
Easily customizable Unity script templates
A plane flight simulator made in Unity.
Record-Replay system for transforms
【Unity】LINE風のテキストチャットUIサンプル
Frogger in 3D for the Oculus Quest. Built with Unity
Unity native plugin build test for macOS on Apple Silicon
Tools evaluating string based equations
Make Toho Project DanMu With Unity VFX(Visual Effect Graph)
A custom editor tool for unity that allows you to move transforms relative to the scene camera
Unity chat UI example
Editor Utility
This Unity project represents the complete client setup to communicate with a Unity custom GameLift server.
2D Procedural Island Generator for Unity.
Procedural skybox designer built with Unity
node-based map generators in Unity
Unity Barracudaを用いてTinyYoloV2をWebGL上で推論するサンプルです。
一种屏幕空间环境光屏蔽(Screen Space Ambient Occlusion. SSAO)的技术实现,unity版本为2019.4.21f1c
RaspberryPi IoT Control System using UDP Socket. which is detected from embedded deep learning model and connected from Python-C# in HoloLens2 with Unity3D
VR scuba diving simulator for Oculus Quest. built with Unity
2D real time path traced global illumination in Unity using DXR
A Braitenberg vehicle simulation created for the course 2IMV10. In this interactive virtual environment. where Braitenberg vehicles live and do their thing. the user can place lights. obstacles and Braitenberg vehicles that will interact with the environment. The user can also interact with all object in the scene. Various object properties. such light intensity for lights or motor strenght for vehicles. are also configurable. making this a flexible and feature rich simulator.
System of Belt-Conveyor with Unity / Rigidbodyを用いたベルトコンベヤーの物理的なシミュレーション
Simple shortcut system into unity shader graph without modifying package by hacking style.
A Tower Defense game with Unity 3D. This code is an inspired and modified and upgraded version of the tutorial by Tuto Unity FR which is already inspired by Brackeys
dotnet benchmark for serialization and deserialization times and serialization sizes (.NET and Unity compatible libraries)
Tutorial repo for AI Series Part 19. where you will learn how to do round-based spawning and scaling up enemies per round.
Source code for my final project in CIS 441 (Intro to Computer Graphics) @ University of Oregon. For this project I created a simple action platformer in the Unity game engine. The project utilizes a mixture of 2D character sprites and 3D low poly environment assets to create a unique 2.5D art style.
🕹 Fric-Frac is a game of hide-and-seek between thieves and residents. Thieves have to steal objects. Residents have to watch their house. Version Used : Unity 2020.2.2f1
该项目是基于Unity平台 C#编写的Socket网络模块,包括客户端与服务端的实现
🔫 Unity FPS Microgame
Cartoon fire using the unity shader graph. Made with Unity 2020.3.15f
Some demo example
使用unity+c#写的简单的魂斗罗小游戏,unity大学课程设计
Visual Studio 2022 Extension that provides a button under the Debug menu for attaching quickly to an Unity target
Pixels dice package for Unity.
Custom Particle System for Unity (University Project)
Allows you to look at a recreation of the Unity editor during runtime
Unity VR Oculus Table Tennis Project
A unity urp implantation of "The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid".
A falling sand simulation I made with the Unity game engine. [GAMEJAM CODE]
The code for a short tutorial on how to create a basic waypoints-based patrol system in Unity/C# (in text or video format)!
Unity tutorials. examples and techniques for Animation in Unity
Android Examples for Unity
Immersalマップつくる君βです。スマホとPCでImmersalのマップを作成する非公式ツールです
An simple example project for Unity which explains basic concepts of Play Asset Delivery and Addressable Assets.
C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes
Lightweight Global State Machine for Unity
This project was made as a class assignment for the course "Multimedia Technology" at the University of West Attica former known as TEI of Athens. The project was a simple Unity 3D game for android devices with a simple UI. The purpose of this project was to show the multimedia aspect of a simple game.
Broforce mobile game made with unity (:
Very simple brickbreaker game made in Unity
Game of passing levels by hooking with Unity
A free automatic semantic build number updater for Unity.
Collection of tutorials on using Unity by ACM Studio
An experiment to do seam carving with compute shader
Basic pathfinding system on a 2D platform map with one way collision. Unity 2D
【Unity】選択した Package を Assets フォルダに移動するエディタ拡張
Basic library for Onvif protocol in Unity
Export .ply files from Unity3d editor or runtime. Supports pointclouds and polygonal meshes.
在Unity中实现的Lsystem
A small and lightweight Unity Player patcher for hiding splash logos.
The code for a short tutorial on how to implement basic unit testing in Unity/C# using the Unity Test Framework (in text or video format)!
Xls to Json or ScriptableObject
Unity,Dialog,XNode
Xasu - xAPI Analytics Submitter for Unity / A very simple xAPI tracker with cmi5 support
Show console messages inside the game in Unity
A library for Unity extensions which want to have custom locale for translation instead of unity's locale.
Generate light probes within a volume in Unity.
Position Based Dynamics with Unity GPU