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data as of 26.09.20263D architecture AR rendering in android phone (Unity. ARCore)
本项目是基于XLua框架使用纯lua编写的打鸭子游戏,包含打鸭子核心玩法实现,移动端摇杆控制模块等元素。
A multiplayer 2D platform sample project in Unity using the SocketWeaver SDK
Cross gamepad support for the Unity Engine
AutoTile tileset generator for Unity
Quake 3 strafe jumping script for Unity.
Build a Tycoon Business Sim in Unity3D: C# Game Development
A simple stack based Bytecode Interpreter for Unity ( or C# in general )
a little demo to demonstrate merge mechanics in unity
This projects show how to enable the use of the Microsoft Radial Controller (Surface Dial) inside of a non-UWP Unity Windows Desktop application.
The official Arcweave plugin for Unity3d
Inverse Kinematics solver for the UR5 in Unity. Based off of the paper "Analytic Inverse Kinematics for the Universal RobotsUR-5/UR-10 Arms" by Kelsey P.Hawkins
This package aims to make development with ML-Agents quicker and easier.
Provides easy way to use Zig Sim on Unity.
Fragment shader chaining for Unity.
Baked dependency injection for Unity.
Capstone project showcasing a 2D Platformer with three playable levels and enemy AI. built using the Unity engine.
Shader for particles with writing to z-buffer.
Game Physics Engine Development in C# with Unity
Create Unity UIElements USS Stylesheets using the Sass language.
Hit a moving target. Trajectory sample project in Unity
An example of top down space ship movement in Unity 3D
Example project that demonstrates how to use the existing Steamworks.Net integration in Forge Networking Remastered.
Photo Editor 📸 Android App. developed by Unity. SNOW 2019 Summer Internship
Hydrogen.Maths is a math utililty library intended to add functions on top of Unity.Mathematics. as well as custom math functions for our games.
🦠 Protect the heart from infection as you defeat wave after wave of bacteria!
Implementation of IBM Watson AI in Augmented Reality!
Uses compute shaders to write positions. velocities. normals or colors to their own render textures. These render textures can then be used by the VFX graph to render the point cloud in Unity. Generally expect decent performance up to around 1 million particles.
学习unity,教程来自B站 https://space.bilibili.com/370283072/channel/detail?cid=85776
Rumble (Screenshake + Force Feedback) framework for games made in Unity
COVID-19 spread visualizer demo with Unity and echo3D
An open system of dynamic crosshairs for Unity
A curling simulation in Unity and a Particle Swarm Optimization algorithm to select the score maximizing hammer shot
Super basic Unity Timeline Playable for AVPro Video MediaPlayer
Multiplayer deathmatch game built with using Unity and unity networking package Photon Pun 2
Unity 3D audio visualization inspired by Peer Play's tutorial with noisy particle meshes
Simulation Renderer
A reusable framework that can enable quick prototyping of UI screens in Unity3D
Simple Verlet Integration with Unity
overdraw check tool.
Interior design demo app using Unity and echo3D
Unity project files demonstrating a simple event caller
my favorite attribute I use to code in unity
Unity-UGUI-PageView
A road creator system for strategy games made in Unity
Trajectory prediction with Unity using multiple physics scenes
[Mirrored from UPM. not affiliated with Unity Technologies.] 📦 Advanced grid and object snapping for the scene view. ProGrids is a dynamically placed grid. available on all 3 axes and at any position in the scene.ProGrids snaps objects in world space. ensuring consistent placement of objects in your level.In addition. ProGrids is completely customizable. Change the colors of your grid. the snap sizing. unit of measurement. and more!
Unity 第一人称、第三人称、漫游视角 控制器.
👣 An augmented reality indoor navigation app made in Unity and ARCore
Voxel Cone Tracing for Unity. based on octrees. for semi-static scenes
Multiplayer game built with using Unity and Bolt(Client-hosted Networking for Unity)
Unity 3D / C# / Visual Studio - Original house visit development - 'Archviz' - version 2.0 - (Download links for Windows and MacOSX)
An implementation of flocking behavior in Unity (new and improved!)
Pixelation Effect in Unity 2018.3.6f1
A unity short rpg game where you control a character either in 3rd person view or 1st person view and try to complete missions to escape the island.
A component that dynamically changes the rendering resolution for a particular camera.
Tank game to experiment with the Unity ML-Agents Toolkit
A small GPU-accelerated Unity Editor utility for generating particle textures in the Inspector.
【Unity】uGUI のオブジェクトを上下左右反転できるコンポーネント
A combat and post-game overhaul mod for the Steam version of Oninaki.
A collection of shaders for Unity. Made on shader graph for the Universal Render Pipeline
Prototype of Idle clicker game made in Unity where you can make tshirts and sell them. Needs some improvements. but I don't plan to work on this anymore. Available to play on itch.io.
3D Space Cadet Pinball - Deep Reinforcement Learning is an open-source example of create an AI in .Net using (Unity ML-Agents) and a game ('3D Space Cadet Pinball'). to serve as a learning environment for training intelligent agents to play pinball without supervision.
C# implementation of some mathematical solutions to problems in 3D world generation
A Simple Game Using Unity ML-Agents
Unity AudioDance
Unity Project Source Code
How to send input from Arduino to Unity 3D - playground
FPV Racing Wing Simulator by Unity
Mobile platform services for Unity: native UI. notifications. and gesture detection
An animated camera control script that gives you "Dungeon Master" / "Legend of Grimrock" style grid based movement in your Unity3D game.
Source Code for 'Moving from Unity to Godot' by Alan Thorn
A C# State Machine generator built for Unity with my own twists.
A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.
A simple script for sending webhooks with embedded files to Discord from Unity
Simple test project for PhysX contact modification support in Unity. Requires Unity 2021.2.0a12 or newer.
Unity property drawer to chose implementation in inspector for SerializeReference field
Unity game that resembles the "Hole in the wall" tv game-show. You must strike the same poses that appear in the walls that approach the player.
Easy to setup AnchorOverride to VRChat Avatar!